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authorNicolai Hähnle <[email protected]>2017-10-22 17:38:31 +0200
committerNicolai Hähnle <[email protected]>2017-11-09 11:37:39 +0100
commitd1ff0826370cb1cfbcf741c8eb35caf1fddd7d52 (patch)
tree26f2e7b1c5f19cb9092fddfc1ce94797c7b9ce4a /include/GLES
parent574c59d4f935cccfa18f7054c660200f8be791ad (diff)
u_queue: add a futex-based implementation of fences
Fences are now 4 bytes instead of 96 bytes (on my 64-bit system). Signaling a fence is a single atomic operation in the fast case plus a syscall in the slow case. Testing if a fence is signaled is the same as before (a simple comparison), but waiting on a fence is now no more expensive than just testing it in the fast (already signaled) case. v2: - style fixes - use p_atomic_xxx macros with the right barriers Acked-by: Marek Olšák <[email protected]>
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