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authorStéphane Marchesin <[email protected]>2013-09-04 17:55:21 -0700
committerStéphane Marchesin <[email protected]>2013-09-04 19:48:18 -0700
commit8709e2b6c564435111545c470da8796c81f020c4 (patch)
tree7baa8736e5c2ae7cca8d8cfcc28a34d68b59e6f5 /include/GLES
parentb1461acf15ab450fa0d360ec5e03c90d0797a6d4 (diff)
i915g: Implement writemask fixup
The fixup code emulates non-BGRA render targets by adding an extra instruction at the end of fragment shaders to swizzle the output. To do this, we also swizzle the blend function. However an oversight until now was that the writemask wasn't getting swizzled. This patch fixes that which fixes a bunch of piglit tests.
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