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authorRob Clark <[email protected]>2016-07-01 12:38:16 -0400
committerRob Clark <[email protected]>2016-07-30 09:23:42 -0400
commitba3009688892713b711ca6e9420d813f0bdce43f (patch)
treea9acb89c8f3996de84c1808d171fcdd314284e74 /include/GLES3
parent7105774babc4d23623c3547cd19122a55c1090db (diff)
freedreno: support discarding previous rendering in special cases
Basically, to "DCE" blits triggered by resource shadowing, in cases where the levels are immediately completely overwritten. For example, mid-frame texture upload to level zero triggers shadowing and back-blits to the remaining levels, which are immediately overwritten by glGenerateMipmap(). Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'include/GLES3')
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