diff options
author | Dave Airlie <[email protected]> | 2017-01-18 06:26:31 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-01-18 08:04:11 +1000 |
commit | aac562f112ea9194b416c97336dcbbd3c1da812b (patch) | |
tree | 5fee292d6ae1b5fd7802635f8b236b63fb822e22 /include/GLES3/gl3platform.h | |
parent | 7e0382fb35960416459134f27fa1b0f57aba8acc (diff) |
radv: disable vertex reuse when writing viewport index
This fixes some issues we'd hit later if using viewport
indexes.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'include/GLES3/gl3platform.h')
0 files changed, 0 insertions, 0 deletions