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author | Nanley Chery <[email protected]> | 2016-06-27 15:24:36 -0700 |
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committer | Nanley Chery <[email protected]> | 2016-07-15 10:35:40 -0700 |
commit | e179fee049da7b880dfef6f71d2919f90b3dae4e (patch) | |
tree | d4ccb1535001dd921bddb7c62b98576eceb9c338 /include/GLES3/gl3ext.h | |
parent | 1ef80b26d7488c1ac3174d4725d736ae3de9b4fd (diff) |
anv/blit2d: Copy with stencil sources when needed
In the next patch, ISL will unconditionally perform verification of a
surface's tiling and usage. Since it will require that w-tiled images
be stencil buffers, create a stencil surface to copy from a
w-tiled/stencil surface.
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'include/GLES3/gl3ext.h')
0 files changed, 0 insertions, 0 deletions