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authorAlyssa Rosenzweig <[email protected]>2019-11-23 16:08:02 -0500
committerTomeu Vizoso <[email protected]>2019-12-16 09:10:33 +0000
commit60396340f5b9bef009e8bc34696a981f5e2b3ae2 (patch)
treeb1bf5d78b1b9d111cfa5d7287ee464703b6ed5b2 /include/GLES3/gl3ext.h
parent281cc6f9a62ea96e982baecae0630ac368034857 (diff)
pan/midgard: Writeout per render target
The flow is considerably more complicated. Instead of one writeout loop like usual, we have a separate write loop for each render target. This requires some scheduling shenanigans to get right. Signed-off-by: Alyssa Rosenzweig <[email protected]> Reviewed-by: Tomeu Visoso <[email protected]>
Diffstat (limited to 'include/GLES3/gl3ext.h')
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