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author | Nicolai Hähnle <[email protected]> | 2016-11-17 21:52:32 +0100 |
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committer | Nicolai Hähnle <[email protected]> | 2016-11-21 08:21:41 +0100 |
commit | a3b98edf6f29aecc33d15a3df0d81a340ea3ebe5 (patch) | |
tree | 85ed574c8818e1ec1bbed6c5476a4a1a71869577 /include/GLES3/gl3ext.h | |
parent | 0d383a79a8f13bb00ed5e5d84f41071b43c7e92d (diff) |
glsl/lower_output_reads: bail early in tessellation control shaders
This whole pass is a no-op.
Acked-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'include/GLES3/gl3ext.h')
0 files changed, 0 insertions, 0 deletions