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author | Ian Romanick <[email protected]> | 2012-12-11 12:13:30 -0800 |
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committer | Ian Romanick <[email protected]> | 2013-01-25 09:07:33 -0500 |
commit | a39a70c8d41d2758d6909a68a5b9163b81f4b003 (patch) | |
tree | ab26eda56ed2ccce042881a6550e4fdf058c92dc /include/GLES3/gl3ext.h | |
parent | 34f966bdcb22733a159fb680859a83f88ef01d2a (diff) |
glsl: Parse interface array size
The size is parsed and stored in the AST, but it is not used yet.
Processing of the array size is added in the patch "glsl: Handle
instance array declarations"
v2: Update the commit message (suggested by Carl Worth). Add a comment
to ast_uniform_block::array_size (suggested by Paul Berry).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'include/GLES3/gl3ext.h')
0 files changed, 0 insertions, 0 deletions