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authorEmil Velikov <[email protected]>2016-09-12 13:26:40 +0100
committerEmil Velikov <[email protected]>2016-09-12 16:52:43 +0100
commit63faf7de619be093c883318e90b5e317b9cb0eb1 (patch)
treea0c8038c8ce083efb9e2707c7eeda60968638761 /include/GLES3/gl31.h
parentceaa2e1738f9d0ee1280899af6dfee64f72c405a (diff)
Remove GL_GLEXT_PROTOTYPES guards from non-ext headers.
A earlier sync with the Khronos headers added _extension_ prototype guards to all the GLES2/3/31/32 core entry points. Effectively breaking all the applications that aim to be portable and do not set the define. The issue has been reported to Khronos (internal bugzilla #14206) and is being worked on. Until updated/fixed headers are released locally fix the issue. The following report is when building weston. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97773 Cc: Armin Krezović <[email protected]> Cc: Emmanuel Gil Peyrot <[email protected]> Cc: Pekka Paalanen <[email protected]> Fixes: 6a5504de2fb ("Update Khronos-supplied headers to r33100") Cc: Dave Airlie <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'include/GLES3/gl31.h')
-rw-r--r--include/GLES3/gl31.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/include/GLES3/gl31.h b/include/GLES3/gl31.h
index 5786c93006d..12a94a5090d 100644
--- a/include/GLES3/gl31.h
+++ b/include/GLES3/gl31.h
@@ -520,7 +520,6 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
-#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -663,7 +662,6 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
#endif /* GL_ES_VERSION_2_0 */
#ifndef GL_ES_VERSION_3_0
@@ -1094,7 +1092,6 @@ typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GL
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
@@ -1199,7 +1196,6 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n
GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
-#endif
#endif /* GL_ES_VERSION_3_0 */
#ifndef GL_ES_VERSION_3_1
@@ -1445,7 +1441,6 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLi
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
-#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
@@ -1514,7 +1509,6 @@ GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size
GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
-#endif
#endif /* GL_ES_VERSION_3_1 */
#ifdef __cplusplus