diff options
author | Emil Velikov <[email protected]> | 2016-09-12 13:26:40 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2016-09-12 16:52:43 +0100 |
commit | 63faf7de619be093c883318e90b5e317b9cb0eb1 (patch) | |
tree | a0c8038c8ce083efb9e2707c7eeda60968638761 /include/GLES3/gl3.h | |
parent | ceaa2e1738f9d0ee1280899af6dfee64f72c405a (diff) |
Remove GL_GLEXT_PROTOTYPES guards from non-ext headers.
A earlier sync with the Khronos headers added _extension_ prototype
guards to all the GLES2/3/31/32 core entry points. Effectively breaking
all the applications that aim to be portable and do not set the define.
The issue has been reported to Khronos (internal bugzilla #14206) and is
being worked on. Until updated/fixed headers are released locally fix
the issue.
The following report is when building weston.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97773
Cc: Armin Krezović <[email protected]>
Cc: Emmanuel Gil Peyrot <[email protected]>
Cc: Pekka Paalanen <[email protected]>
Fixes: 6a5504de2fb ("Update Khronos-supplied headers to r33100")
Cc: Dave Airlie <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'include/GLES3/gl3.h')
-rw-r--r-- | include/GLES3/gl3.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/include/GLES3/gl3.h b/include/GLES3/gl3.h index 963d85efa09..d8153c0a269 100644 --- a/include/GLES3/gl3.h +++ b/include/GLES3/gl3.h @@ -520,7 +520,6 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); @@ -663,7 +662,6 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); -#endif #endif /* GL_ES_VERSION_2_0 */ #ifndef GL_ES_VERSION_3_0 @@ -1094,7 +1092,6 @@ typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GL typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); @@ -1199,7 +1196,6 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -#endif #endif /* GL_ES_VERSION_3_0 */ #ifdef __cplusplus |