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authorTapani Pälli <[email protected]>2014-01-08 15:17:59 +0200
committerTapani Pälli <[email protected]>2014-01-13 08:00:37 +0200
commit99abb87c63a46c2a0ace6c11076e35a0c2d2bc7e (patch)
tree12ac4eee9f188bb0b4c5b2ec0c77951a0f6f9bee /include/GLES3/gl3.h
parentf8c5b8a17dae2ee0d63e5456dc76c77436ac1946 (diff)
dri: set yInverted default to GL_TRUE
yInverted is used by EGL_NOK_texture_from_pixmap to indicate that window system rendering is y-inverted compared to OpenGL texture representation. This extension is only known to be used with X11 window system where sane default is GL_TRUE. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73371 Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Chad Versace <[email protected]>
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