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author | Jakob Bornecrantz <[email protected]> | 2010-12-16 04:13:21 +0100 |
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committer | José Fonseca <[email protected]> | 2011-01-06 20:09:07 +0000 |
commit | ff0f0875135a7842e78fae002ee1187892f9405b (patch) | |
tree | 161c4397075d10357fecb8f65e95a23fec951256 /include/GLES2/gl2platform.h | |
parent | f2d0f776b17947f2e84a82444771faa853a76b8b (diff) |
svga: Ensure that the wrong vdecls don't get used in swtnl path
The draw module set new state that didn't require swtnl which caused need_swtnl to
be unset. This caused the call from to svga_update_state(svga, SVGA_STATE_SWTNL_DRAW)
from the vbuf backend to overwrite the vdecls we setup there to be overwritten with
the real buffers vdecls.
Diffstat (limited to 'include/GLES2/gl2platform.h')
0 files changed, 0 insertions, 0 deletions