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authorJakob Bornecrantz <[email protected]>2010-12-16 04:13:21 +0100
committerJosé Fonseca <[email protected]>2011-01-06 20:09:07 +0000
commitff0f0875135a7842e78fae002ee1187892f9405b (patch)
tree161c4397075d10357fecb8f65e95a23fec951256 /include/GLES2/gl2platform.h
parentf2d0f776b17947f2e84a82444771faa853a76b8b (diff)
svga: Ensure that the wrong vdecls don't get used in swtnl path
The draw module set new state that didn't require swtnl which caused need_swtnl to be unset. This caused the call from to svga_update_state(svga, SVGA_STATE_SWTNL_DRAW) from the vbuf backend to overwrite the vdecls we setup there to be overwritten with the real buffers vdecls.
Diffstat (limited to 'include/GLES2/gl2platform.h')
0 files changed, 0 insertions, 0 deletions