summaryrefslogtreecommitdiffstats
path: root/include/GLES2/gl2platform.h
diff options
context:
space:
mode:
authorKeith Whitwell <[email protected]>2010-11-01 14:19:18 +0000
committerKeith Whitwell <[email protected]>2010-11-03 10:55:22 +0000
commitd6b6a0bc170bd61abbbe9cb6ba777c7192dbd018 (patch)
tree3a32cafc05bfb38eb8bc93f5e5524df31677106f /include/GLES2/gl2platform.h
parentee07e0e39ad1c4d13d540b23220fecc564d07b16 (diff)
evergreeng: respect linewidth state, use integer widths only
Discard fractional bits from linewidth. This matches the nvidia closed drivers, my reading of the OpenGL SI and current llvmpipe behaviour. It looks a lot nicer & avoids ugliness where lines alternate between n and n+1 pixels in width along their length. Also fix up r600g to match.
Diffstat (limited to 'include/GLES2/gl2platform.h')
0 files changed, 0 insertions, 0 deletions