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authorRob Clark <[email protected]>2017-04-16 11:49:54 -0400
committerRob Clark <[email protected]>2017-04-18 16:32:00 -0400
commit0cc23ae77995bb258505a390dd57efd3e00803e6 (patch)
tree88bdf92618ed26ac18b7713a2acf86fb76650c43 /include/GLES2/gl2.h
parent5845b2045557681701c1aebd78755c5b65465344 (diff)
freedreno: make texture state an array
Make this an array indexed by shader stage, as is done elsewhere for other per-shader-stage state. This will simplify things as more shader stages are eventually added. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'include/GLES2/gl2.h')
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