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authorDave Airlie <[email protected]>2012-03-22 11:56:43 +0000
committerDave Airlie <[email protected]>2012-03-25 17:15:23 +0100
commitd6c5ad52b2473064f0b3e031a2e1b59480c68c43 (patch)
treec08b8b4e21793c6268e2cf9b2ee4a03d3a9cc0c4 /include/GL
parentba3a4d79a7bad959c0d9efbe0daa8d73c281d664 (diff)
drisw: fix image stride calculation for 16-bit.
If you ran g-s in 16-bpp we'd do a bunch of memory corruption. now it just misrenders for some other reasons. applies to stable. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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