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authorDave Airlie <[email protected]>2012-02-08 13:58:14 +0000
committerDave Airlie <[email protected]>2012-02-09 19:39:30 +0000
commit23c52caafba52c77092b9721bd4601f8ea592625 (patch)
tree66bfeb6be1fcde82097b0e2430187eddfc148c29 /include/GL
parent86163b81a49deb1df84d25a06333649949007c5a (diff)
st/mesa: exit the update fragment samplers/textures loops early.
If we have no more enabled samplers and we've reset all the previously used ones, no need to keep going around this loop. (just moved some stuff around to clean it up a bit). Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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