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authorTom Stellard <[email protected]>2012-08-31 11:29:49 -0400
committerTom Stellard <[email protected]>2012-08-31 12:54:58 -0400
commit022f6d88616bf5ea3903c5056d6147e9cf356aa9 (patch)
treecd93db13aa7434b8b09d8900bec327906a27bfd1 /include/GL
parent1cee70c5d836ee4c3981910ee46ed9d7471d39d8 (diff)
radeon/llvm: Rework how immediate operands are handled with SI
Immediate operands were previously handled in the CodeEmitter, but that code was buggy and very confusing. This commit adds a pass that simplifies the handling of immediate operands by spliting the loading of the immediate into a sperate insruction that is bundled with the original.
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