diff options
author | Brian Paul <[email protected]> | 2000-02-23 01:36:17 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-02-23 01:36:17 +0000 |
commit | 4278ec184d297b3923c07742ed71b05e5f0ab2f4 (patch) | |
tree | cfe88909e75cdada282ef9db8b7ebfbe96cd2f11 /include/GL | |
parent | 3b9a5e912ff6dcae3ed932c7cb1baa9a0ffed7a8 (diff) |
added a bunch of extensions
Diffstat (limited to 'include/GL')
-rw-r--r-- | include/GL/glext.h | 447 |
1 files changed, 446 insertions, 1 deletions
diff --git a/include/GL/glext.h b/include/GL/glext.h index 8fdc1e028cd..6608d3b91d2 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -462,6 +462,39 @@ GLAPI void APIENTRY glSharpenTexFuncSGIS(GLenum target, GLsizei n, const GLfloat /* + * 25. GL_SGIS_multisample + */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 + +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC + +GLAPI void APIENTRY glSampleMaskSGIS(GLclampf value, GLboolean invert); + +GLAPI void APIENTRY glSamplePatternSGIS(GLenum pattern); + +#endif /* GL_SGIS_multisample */ + + + +/* * 27. GL_EXT_rescale_normal */ #ifndef GL_EXT_rescale_normal @@ -599,6 +632,32 @@ GLAPI void APIENTRY glBlendEquationEXT(GLenum mode); /* + * 52. GL_SGIX_sprite + */ +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 + +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E + +GLAPI void APIENTRY glSpriteParameterfSGIX(GLenum pname, GLfloat param); + +GLAPI void APIENTRY glSpriteParameterfvSGIX(GLenum pname, const GLfloat *param); + +GLAPI void APIENTRY glSpriteParameteriSGIX(GLenum pname, GLint param); + +GLAPI void APIENTRY glSpriteParameterivSGIX(GLenum pname, const GLint *param); + +#endif /* GL_SGIX_sprite */ + + + +/* * 54. GL_EXT_point_parameters */ #ifndef GL_EXT_point_parameters @@ -620,6 +679,99 @@ typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfl /* + * 55. GL_SGIX_instruments + */ +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 + +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 + +GLAPI GLint APIENTRY glGetInstrumentsSGIX(void); + +GLAPI void APIENTRY glInstrumentsBufferSGIX(GLsizei size, GLint *buf); + +GLAPI GLint APIENTRY glPollInstrumentsSGIX(GLint *markerp); + +GLAPI void APIENTRY glReadInstrumentsSGIX(GLint marker); + +GLAPI void APIENTRY glStartInstrumentsSGIX(void); + +GLAPI void APIENTRY glStopInstrumentsSGIX(GLint marker); + +#endif + + +/* + * 57. GL_SGIX_framezoom + */ +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 + +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D + +GLAPI void APIENTRY glFrameZoomSGIX(GLint factor); + +#endif /* GL_SGIX_framezoom */ + + + +/* + * 58. GL_SGIX_tag_sample_buffer + */ +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 + +GLAPI void APIENTRY glTagSampleBufferSGIX(void); + +#endif /* GL_SGIX_tag_sample_buffer */ + + + +/* + * 60. GL_SGIX_reference_plane + */ +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 + +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E + +GLAPI void APIENTRY glReferencePlaneSGIX(const GLdouble *plane); + +#endif /* GL_SGIX_reference_plane */ + + + +/* + * 61. GL_SGIX_flush_raster + */ +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 + +GLAPI void APIENTRY glFlushRasterSGIX(void); + +#endif /* GL_SGIX_flush_raster */ + + + +/* + * 74. GL_EXT_color_subtable + */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 + +GLAPI void APIENTRY glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); + +GLAPI void APIENTRY glCopyColorSubTableEXT(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +#endif + + +/* * 77. GL_PGI_misc_hints */ #ifndef GL_PGI_misc_hints @@ -703,6 +855,62 @@ GLAPI void APIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, G /* + * 80. GL_SGIX_list_priority + */ +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 + +#define GL_LIST_PRIORITY_SGIX 0x8182 + +GLAPI void APIENTRY glGetListParameterfvSGIX(GLuint list, GLenum name, GLfloat *param); + +GLAPI void APIENTRY glGetListParameterivSGIX(GLuint list, GLenum name, GLint *param); + +GLAPI void APIENTRY glListParameterfSGIX(GLuint list, GLenum name, GLfloat param); + +GLAPI void APIENTRY glListParameterfvSGIX(GLuint list, GLenum name, const GLfloat *param); + +GLAPI void APIENTRY glListParameteriSGIX(GLuint list, GLenum name, GLint param); + +GLAPI void APIENTRY glListParameterivSGIX(GLuint list, GLenum name, const GLint *param); + +#endif /* GL_SGIX_list_priority */ + + + +/* + * 94. GL_EXT_index_material + */ +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 + +#define GL_INDEX_MATERIAL_EXT ? +#define GL_INDEX_MATERIAL_PARAMETER_EXT ? +#define GL_INDEX_MATERIAL_FACE_EXT ? + +GLAPI void APIENTRY glIndexMaterialEXT(GLenum face, GLenum mode); + +#endif /* GL_EXT_index_material */ + + + +/* + * 95. GL_EXT_index_func + */ +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 + +#define GL_INDEX_TEST_EXT ? +#define GL_INDEX_TEST_FUNC_EXT ? +#define GL_INDEX_TEST_REF_EXT ? + +GLAPI void APIENTRY glIndexFuncEXT(GLenum func, GLfloat ref); + +#endif /* GL_EXT_index_func */ + + + +/* * 97. GL_EXT_compiled_vertex_array */ #ifndef GL_EXT_compiled_vertex_array @@ -724,6 +932,9 @@ typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); /* * 98. GL_EXT_cull_vertex */ +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 + #define GL_CULL_VERTEX_EXT 0x81AA #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC @@ -734,6 +945,54 @@ GLAPI void APIENTRY glCullParameterfvEXT(GLenum pname, const GLfloat *params); typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); +#endif /* GL_EXT_cull_vertex */ + + + +/* + * 102. GL_SGIX_fragment_lighting + */ +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 + +GLAPI void APIENTRY glFragmentColorMaterialSGIX(GLenum face, GLenum mode); + +GLAPI void APIENTRY glFragmentLightfSGIX(GLenum light, GLenum pname, GLfloat param); + +GLAPI void APIENTRY glFragmentLightfvSGIX(GLenum light, GLenum pname, const GLfloat * params); + +GLAPI void APIENTRY glFragmentLightiSGIX(GLenum light, GLenum pname, GLint param); + +GLAPI void APIENTRY glFragmentLightivSGIX(GLenum light, GLenum pname, const GLint * params); + +GLAPI void APIENTRY glFragmentLightModelfSGIX(GLenum pname, GLfloat param); + +GLAPI void APIENTRY glFragmentLightModelfvSGIX(GLenum pname, const GLfloat * params); + +GLAPI void APIENTRY glFragmentLightModeliSGIX(GLenum pname, GLint param); + +GLAPI void APIENTRY glFragmentLightModelivSGIX(GLenum pname, const GLint * params); + +GLAPI void APIENTRY glFragmentMaterialfSGIX(GLenum face, GLenum pname, GLfloat param); + +GLAPI void APIENTRY glFragmentMaterialfvSGIX(GLenum face, GLenum pname, const GLfloat * params); + +GLAPI void APIENTRY glFragmentMaterialiSGIX(GLenum face, GLenum pname, GLint param); + +GLAPI void APIENTRY glFragmentMaterialivSGIX(GLenum face, GLenum pname, const GLint * params); + +GLAPI void APIENTRY glGetFragmentLightfvSGIX(GLenum light, GLenum pname, GLfloat * params); + +GLAPI void APIENTRY glGetFragmentLightivSGIX(GLenum light, GLenum pname, GLint * params); + +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX(GLenum face, GLenum pname, GLfloat * params); + +GLAPI void APIENTRY glGetFragmentMaterialivSGIX(GLenum face, GLenum pname, GLint * params); + +GLAPI void APIENTRY glLightEnviSGIX(GLenum pname, GLint param); + +#endif /* GL_SGIX_fragment_lighting */ + /* @@ -823,7 +1082,7 @@ GLAPI void APIENTRY glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvo /* - * 173. GL_EXT_blend_func_separate (AKA GL_INGR_blend_func_separate) + * 173. GL_EXT_blend_func_separate */ #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 @@ -840,6 +1099,23 @@ GLAPI void APIENTRY glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, /* + * 173. GL_INGR_blend_func_separate + */ +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 + +#define GL_BLEND_DST_RGB_INGR 0x80C8 +#define GL_BLEND_SRC_RGB_INGR 0x80C9 +#define GL_BLEND_DST_ALPHA_INGR 0x80CA +#define GL_BLEND_SRC_ALPHA_INGR 0x80CB + +GLAPI void APIENTRY glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +#endif /* GL_INGR_blend_func_separate */ + + + +/* * 176. GL_EXT_stencil_wrap */ #ifndef GL_EXT_stencil_wrap @@ -933,6 +1209,60 @@ GLAPI void APIENTRY glVertexWeightPointerEXT(GLint size, GLenum type, GLsizei st /* + * 190. GL_NV_vertex_array_range + */ +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 + +/* TOKENS? */ + +GLAPI void APIENTRY glFlushVertexArrayRangeNV(void); + +GLAPI void APIENTRY glVertexArrayRangeNV(GLsizei size, const GLvoid * pointer); + +#endif + + + +/* + * 191. GL_NV_register_combiners + */ +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 + +/* TOKENS? */ + +GLAPI void APIENTRY glCombinerParameterfvNV(GLenum pname, const GLfloat * params); + +GLAPI void APIENTRY glCombinerParameterfNV(GLenum pname, GLfloat param); + +GLAPI void APIENTRY glCombinerParameterivNV(GLenum pname, const GLint * params); + +GLAPI void APIENTRY glCombinerParameteriNV(GLenum pname, GLint param); + +GLAPI void APIENTRY glCombinerInputNV(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); + +GLAPI void APIENTRY glCombinerOutputNV(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); + +GLAPI void APIENTRY glFinalCombinerInputNV(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); + +GLAPI void APIENTRY glGetCombinerInputParameterfvNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); + +GLAPI void APIENTRY glGetCombinerInputParameterivNV(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); + +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); + +GLAPI void APIENTRY glGetCombinerOutputParameterivNV(GLenum stage, GLenum portion, GLenum pname, GLint * params); + +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV(GLenum variable, GLenum pname, GLfloat * params); + +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV(GLenum variable, GLenum pname, GLint * params); + +#endif /* GL_NV_register_combiners */ + + + +/* * 192. GL_NV_fog_distance */ #ifndef GL_NV_fog_distance @@ -1021,6 +1351,121 @@ GLAPI void APIENTRY glWindowPos4dvMESA(const GLdouble *p); +/* + * ARB 0. GL_ARB_multitexture + */ +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + +GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); +GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); +GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); +GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); +GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); +GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); +GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); +GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); +GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); + +#endif /* GL_ARB_multitexture */ + + + +/* + * ARB 2. GL_ARB_tranpose_matrix + */ +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 + +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 + +GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB( const GLdouble m[16] ); +GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB( const GLfloat m[16] ); +GLAPI void GLAPIENTRY glMultTransposeMatrixdARB( const GLdouble m[16] ); +GLAPI void GLAPIENTRY glMultTransposeMatrixfARB( const GLfloat m[16] ); + +#endif /* GL_ARB_tranpose_matrix */ + + + +/* + * ARB 4. GL_ARB_multisample + */ +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 + +GLAPI void GLAPIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert); + +GLAPI void GLAPIENTRY glSamplePassARB(GLenum pass); + +#endif /* GL_ARB_multisample */ + + + #ifdef __cplusplus } #endif |