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authorIlia Mirkin <[email protected]>2015-11-20 21:20:00 -0500
committerIlia Mirkin <[email protected]>2015-11-21 09:08:16 -0500
commitecb0dcd34c9bb31b240a213cd17c236b224cd290 (patch)
treeb09156e098089e32f3efe31f4696f4ea804c5c40 /include/GL
parent428146522b3836d8a9b8131d1e56c372c49679a8 (diff)
freedreno/a4xx: only align slices in non-layer_first textures
When layer is the container, slices are tightly packed inside of each layer. We don't need any additional alignment. On a3xx, each slice contains all the layers, so having alignment makes sense. This fixes a whole slew of array-related piglits, including texelFetch and tex-miplevel-selection varieties. Signed-off-by: Ilia Mirkin <[email protected]> Cc: [email protected]
Diffstat (limited to 'include/GL')
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