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authorRob Clark <[email protected]>2018-08-10 11:57:26 -0400
committerRob Clark <[email protected]>2018-08-14 17:59:02 -0400
commitfdd35f497bd9fe840b5bcc4a21464967e7abf866 (patch)
tree22bf077794e6c8c63ca4ec2f46716e5b75642e40 /include/GL
parente97b56172cd5f7f3ccc8a609713e556a8b9552ec (diff)
freedreno/ir3: stop hard-coding FS input regs
We originally did this because at the time we didn't know all the bitfields to configure where various frag shader sysval's went. But we do. So switch to using sysvals for all the frag shader inputs. Signed-off-by: Rob Clark <[email protected]>
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