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authorEmil Velikov <[email protected]>2015-04-01 15:51:59 +0100
committerEmil Velikov <[email protected]>2015-04-01 19:43:34 +0000
commitd99135b2e9b7599ee57ac90952c605b725239908 (patch)
tree02f7c64f4fd9446f5b42a7717a538e5f9bb8bc71 /include/GL
parentbd4925c6ac468e80f6106f3d684119498b606a0d (diff)
configure: nuke --with-max-{width,height}
Unused as of commit 630ab0d27ba(mesa: remove last of MAX_WIDTH, MAX_HEIGHT). Update all the remaining references to the defines. v2: Use the correct variable name in the comments Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'include/GL')
-rw-r--r--include/GL/osmesa.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/include/GL/osmesa.h b/include/GL/osmesa.h
index 16ee89ae446..ca0d1675a9d 100644
--- a/include/GL/osmesa.h
+++ b/include/GL/osmesa.h
@@ -41,10 +41,8 @@
* OSMesaGetIntegerv - return OSMesa state parameters
*
*
- * The limits on the width and height of an image buffer are MAX_WIDTH and
- * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
- * You can increase them as needed but beware that many temporary arrays in
- * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
+ * The limits on the width and height of an image buffer can be retrieved
+ * via OSMesaGetIntegerv(OSMESA_MAX_WIDTH/OSMESA_MAX_HEIGHT).
*/