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authorBrian Paul <[email protected]>2006-08-30 23:50:31 +0000
committerBrian Paul <[email protected]>2006-08-30 23:50:31 +0000
commit7986cfbee019fbdfce8bb0a86d7b7e633e541014 (patch)
treeada3c35769ce2276706b02c4fab198a02f59d324 /include/GL
parent3cd07d2c390099ca0f9b2e27a548920f880715c4 (diff)
remove extension defines/protos that are now in glext.h
Diffstat (limited to 'include/GL')
-rw-r--r--include/GL/gl.h101
1 files changed, 0 insertions, 101 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 40f3b9da777..6d706d67298 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -2252,107 +2252,6 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen
-#ifndef GL_EXT_timer_query
-#define GL_EXT_timer_query 1
-
-/* Define 64-bit types */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
- typedef long long int GLint64EXT;
- typedef unsigned long long int GLuint64EXT;
-#elif defined(_WIN32)
- typedef __int64 GLint64EXT;
- typedef unsigned __int64 GLuint64EXT;
-#else
- /* this might actually be a 32-bit type */
- typedef long int GLint64EXT;
- typedef unsigned long int GLuint64EXT;
-#endif
-
-#define GL_TIME_ELAPSED_EXT 0x88BF
-
-GLAPI void GLAPIENTRY glGetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params);
-GLAPI void GLAPIENTRY glGetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params);
-
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
-typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
-
-#endif /* GL_EXT_timer_query */
-
-
-
-#ifndef GL_EXT_framebuffer_blit
-#define GL_EXT_framebuffer_blit 1
-
-#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
-#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
-
-GLAPI void GLAPIENTRY glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
-
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC)
- (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
-
-#endif /* GL_EXT_framebuffer_blit */
-
-
-
-#ifndef GL_EXT_packed_depth_stencil
-#define GL_EXT_packed_depth_stencil 1
-
-#define GL_DEPTH_STENCIL_EXT 0x84F9
-#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
-#define GL_DEPTH24_STENCIL8_EXT 0x88F0
-#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
-
-#endif /* GL_EXT_packed_depth_stencil */
-
-
-#ifndef GL_EXT_gpu_program_parameters
-#define GL_EXT_gpu_program_parameters 1
-
-GLAPI void GLAPIENTRY glProgramEnvParameters4fvEXT(GLenum target,
- GLuint index, GLsizei count, const GLfloat *params);
-
-GLAPI void GLAPIENTRY glProgramLocalParameters4fvEXT(GLenum target,
- GLuint index, GLsizei count, const GLfloat *params);
-
-typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)
- (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-
-typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)
- (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-
-#endif /* GL_EXT_gpu_program_parameters */
-
-
-#ifndef GL_EXT_texture_sRGB
-#define GL_EXT_texture_sRGB 1
-
-#define GL_SRGB_EXT 0x8C40
-#define GL_SRGB8_EXT 0x8C41
-#define GL_SRGB_ALPHA_EXT 0x8C42
-#define GL_SRGB8_ALPHA8_EXT 0x8C43
-#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
-#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
-#define GL_SLUMINANCE_EXT 0x8C46
-#define GL_SLUMINANCE8_EXT 0x8C47
-#define GL_COMPRESSED_SRGB_EXT 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
-#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
-
-#endif /* GL_EXT_texture_sRGB */
-
-
/**
** NOTE!!!!! If you add new functions to this file, or update
** glext.h be sure to regenerate the gl_mangle.h file. See comments