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authorGuillaume Melquiond <[email protected]>2008-12-09 13:10:56 -0800
committerEric Anholt <[email protected]>2008-12-09 13:17:48 -0800
commitb66495a0d915f5d5cc5ab50c843c9c1b296a5851 (patch)
tree7f0e7b1770b4590998a632168e3f0d0ed7840bef /include/GL
parent6e29a3c8e2dc920b6216a0df6357abd8234f1ec4 (diff)
tnl: Optimize SSE load[23]f_1 since they don't need the identity swizzle.
SSE movss from memory zeroes out everything above the destination dword, so we get the (a, 0) or (a, 0, 0) result that these functions needed. Bug #16520.
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