diff options
author | jtg <jtg> | 1999-08-19 00:55:39 +0000 |
---|---|---|
committer | jtg <jtg> | 1999-08-19 00:55:39 +0000 |
commit | afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c (patch) | |
tree | 59d65b4da12fb5379224cf5f6b808fde91523c7f /include/GL/wmesa.h | |
parent | f2544d4920ce168bec9cd94d774b7ea5103a3d74 (diff) |
Initial revision
Diffstat (limited to 'include/GL/wmesa.h')
-rw-r--r-- | include/GL/wmesa.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/include/GL/wmesa.h b/include/GL/wmesa.h new file mode 100644 index 00000000000..94b61974c37 --- /dev/null +++ b/include/GL/wmesa.h @@ -0,0 +1,155 @@ +/* $Id: wmesa.h,v 1.1 1999/08/19 00:55:40 jtg Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.0 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ + + +/* + * $Log: wmesa.h,v $ + * Revision 1.1 1999/08/19 00:55:40 jtg + * Initial revision + * + * Revision 3.2 1999/01/03 02:54:45 brianp + * updated per Ted Jump + * + * Revision 3.1 1998/12/01 02:34:27 brianp + * applied Mark Kilgard's patches from November 30, 1998 + * + * Revision 3.0 1998/02/20 05:06:59 brianp + * initial rev + * + */ + + +/* + * Windows driver by: Mark E. Peterson ([email protected]) + * Updated by Li Wei ([email protected]) + * + * + *************************************************************** + * WMesa * + * version 2.3 * + * * + * By * + * Li Wei * + * Institute of Artificial Intelligence & Robotics * + * Xi'an Jiaotong University * + * Email: [email protected] * + * Web page: http://sun.aiar.xjtu.edu.cn * + * * + * July 7th, 1997 * + *************************************************************** + */ + + +#ifndef WMESA_H +#define WMESA_H + + +#ifdef __cplusplus +extern "C" { +#endif + + +#include "gl\gl.h" + +#pragma warning (disable:4273) +#pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ +#pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ +#pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ +#pragma warning( disable : 4013 ) /* 'function' undefined; assuming extern returning int */ +#pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ +#pragma warning( disable : 4273 ) /* 'identifier' : inconsistent DLL linkage. dllexport assumed */ +#if (MESA_WARNQUIET>1) +# pragma warning( disable : 4146 ) /* unary minus operator applied to unsigned type, result still unsigned */ +#endif + +/* + * This is the WMesa context 'handle': + */ +typedef struct wmesa_context *WMesaContext; + + + +/* + * Create a new WMesaContext for rendering into a window. You must + * have already created the window of correct visual type and with an + * appropriate colormap. + * + * Input: + * hWnd - Window handle + * Pal - Palette to use + * rgb_flag - GL_TRUE = RGB mode, + * GL_FALSE = color index mode + * db_flag - GL_TRUE = double-buffered, + * GL_FALSE = single buffered + * + * Note: Indexed mode requires double buffering under Windows. + * + * Return: a WMesa_context or NULL if error. + */ +extern WMesaContext WMesaCreateContext(HWND hWnd,HPALETTE* pPal, + GLboolean rgb_flag,GLboolean db_flag); + + +/* + * Destroy a rendering context as returned by WMesaCreateContext() + */ +/*extern void WMesaDestroyContext( WMesaContext ctx );*/ +extern void WMesaDestroyContext( void ); + + + +/* + * Make the specified context the current one. + */ +extern void WMesaMakeCurrent( WMesaContext ctx ); + + +/* + * Return a handle to the current context. + */ +extern WMesaContext WMesaGetCurrentContext( void ); + + +/* + * Swap the front and back buffers for the current context. No action + * taken if the context is not double buffered. + */ +extern void WMesaSwapBuffers(void); + + +/* + * In indexed color mode we need to know when the palette changes. + */ +extern void WMesaPaletteChange(HPALETTE Pal); + +extern void WMesaMove(void); + + + +#ifdef __cplusplus +} +#endif + + +#endif + |