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authorBrian <[email protected]>2008-02-25 18:56:03 -0700
committerBrian <[email protected]>2008-02-25 18:56:36 -0700
commit08a5f49644c4bfc62291c49718f2d18e58527d1d (patch)
tree9e5af9299f63a462d829cc3af091fd255466ba48 /include/GL/wmesa.h
parentba376b33140f722b9f935960f450bbca8873439e (diff)
gallium: rewrite AA point fragment shader to use a CMP instruction instead of IF/ELSE/ENDIF
Allows the shader to work on i915 hardware.
Diffstat (limited to 'include/GL/wmesa.h')
0 files changed, 0 insertions, 0 deletions