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authorIan Romanick <[email protected]>2003-06-05 00:50:18 +0000
committerIan Romanick <[email protected]>2003-06-05 00:50:18 +0000
commit9ac51f57efe07ed43a1e4224a7f5daddec401b36 (patch)
tree6f1cb55cbcee17cb3a3a77c9437e3e1fd7d24784 /include/GL/wmesa.h
parentb9e1411660d80612ec9706c443eacb0f46caefad (diff)
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Diffstat (limited to 'include/GL/wmesa.h')
-rw-r--r--include/GL/wmesa.h28
1 files changed, 0 insertions, 28 deletions
diff --git a/include/GL/wmesa.h b/include/GL/wmesa.h
index 67ca17f7a4a..dc1ec89d2b1 100644
--- a/include/GL/wmesa.h
+++ b/include/GL/wmesa.h
@@ -1,5 +1,3 @@
-/* $Id: wmesa.h,v 1.2 2002/04/23 18:23:32 kschultz Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 3.0
@@ -23,32 +21,6 @@
/*
- * $Log: wmesa.h,v $
- * Revision 1.2 2002/04/23 18:23:32 kschultz
- * Fix up alpha buffer handling for Windows.
- * - add two new Pixel Format Descriptors that do not have alpha bits to
- * mirror the two that do.
- * - add logic to wglChoosePixelFormat to match PFD's with respect to alpha.
- * - Create/clear software alpha buffer as required.
- * Now a wgl or GLUT program can control the creation of a software alpha
- * buffer via the PFD or GLUT parms, respectively.
- *
- * Revision 1.1.1.1 1999/08/19 00:55:40 jtg
- * Imported sources
- *
- * Revision 3.2 1999/01/03 02:54:45 brianp
- * updated per Ted Jump
- *
- * Revision 3.1 1998/12/01 02:34:27 brianp
- * applied Mark Kilgard's patches from November 30, 1998
- *
- * Revision 3.0 1998/02/20 05:06:59 brianp
- * initial rev
- *
- */
-
-
-/*
* Windows driver by: Mark E. Peterson ([email protected])
* Updated by Li Wei ([email protected])
*