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authorCarl Worth <[email protected]>2015-02-05 15:36:59 -0800
committerCarl Worth <[email protected]>2015-02-09 10:47:44 -0800
commitb16de0b713fb4d5d1c5600d126e4ce945fc27303 (patch)
tree5515a59772d2fe67ed7a5d1883619c59a2e06071 /include/GL/wglext.h
parent345e8cc8496b4e6c56105c7396e80d85a37e122c (diff)
util/u_atomic: Add new macro p_atomic_add
This provides for atomic addition, which will be used by an upcoming shader-cache patch. A simple test is added to "make check" as well. Note: The various O/S functions differ on whether they return the original value or the value after the addition, so I did not provide an add_return() macro which would be sensitive to that difference. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Aaron Watry <[email protected]> Reviewed-by: José Fonseca <[email protected]>
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