diff options
author | Brian Paul <[email protected]> | 2009-01-10 12:00:27 -0700 |
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committer | Brian Paul <[email protected]> | 2009-01-10 12:00:27 -0700 |
commit | d25cc16efa356a92f61f0b4836bcbd0b4cb606d2 (patch) | |
tree | 158d34237e0b94457869b63099b598718473cc63 /include/GL/uglmesa.h | |
parent | 1636328b0adefcebcc204d63980184a6d592efae (diff) |
mesa: remove the ancient include/GL/ugl*.h headers
Diffstat (limited to 'include/GL/uglmesa.h')
-rw-r--r-- | include/GL/uglmesa.h | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/include/GL/uglmesa.h b/include/GL/uglmesa.h deleted file mode 100644 index 7ef5843504e..00000000000 --- a/include/GL/uglmesa.h +++ /dev/null @@ -1,155 +0,0 @@ -/* uglmesa.h - Public header UGL/Mesa */ - -/* Copyright (C) 2001 by Wind River Systems, Inc */ - -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * The MIT License - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/* - * Author: - * Stephane Raimbault <[email protected]> - */ - -#ifndef UGLMESA_H -#define UGLMESA_H - -#ifdef __cplusplus -extern "C" { -#endif - -#define UGL_MESA_MAJOR_VERSION 4 -#define UGL_MESA_MINOR_VERSION 0 - -#include <GL/gl.h> -#include <ugl/ugl.h> - -/* - * Values for display mode of uglMesaCreateContext () - */ - -/* - * With these mask values, it's possible to test double buffer mode - * with UGL_MESA_DOUBLE mask - * - * SINGLE 0000 0001 - * DOUBLE 0000 0110 - * - SOFT 0000 0010 - * - HARD 0000 0100 - * WINDML 0001 0000 - * - * - */ -#define UGL_MESA_SINGLE 0x01 -#define UGL_MESA_DOUBLE 0x06 -#define UGL_MESA_DOUBLE_SOFTWARE 0x02 -#define UGL_MESA_DOUBLE_HARDWARE 0x04 - -#define UGL_MESA_WINDML_EXCLUSIVE 0x10 - -#define UGL_MESA_FULLSCREEN_WIDTH 0x0 -#define UGL_MESA_FULLSCREEN_HEIGHT 0x0 - -/* - * uglMesaPixelStore() parameters: - */ - -#define UGL_MESA_ROW_LENGTH 0x20 -#define UGL_MESA_Y_UP 0x21 - -/* - * Accepted by uglMesaGetIntegerv: - */ - -#define UGL_MESA_LEFT_X 0x01 -#define UGL_MESA_TOP_Y 0x02 -#define UGL_MESA_WIDTH 0x03 -#define UGL_MESA_HEIGHT 0x04 -#define UGL_MESA_DISPLAY_WIDTH 0x05 -#define UGL_MESA_DISPLAY_HEIGHT 0x06 -#define UGL_MESA_COLOR_FORMAT 0x07 -#define UGL_MESA_COLOR_MODEL 0x08 -#define UGL_MESA_PIXEL_FORMAT 0x09 -#define UGL_MESA_TYPE 0x0A -#define UGL_MESA_RGB 0x0B -#define UGL_MESA_COLOR_INDEXED 0x0C -#define UGL_MESA_SINGLE_BUFFER 0x0D -#define UGL_MESA_DOUBLE_BUFFER 0x0E -#define UGL_MESA_DOUBLE_BUFFER_SOFTWARE 0x0F -#define UGL_MESA_DOUBLE_BUFFER_HARDWARE 0x10 - -/* - * typedefs - */ - -typedef struct uglMesaContext * UGL_MESA_CONTEXT; - -UGL_MESA_CONTEXT uglMesaCreateNewContext (GLenum mode, - UGL_MESA_CONTEXT share_list); - -UGL_MESA_CONTEXT uglMesaCreateNewContextExt (GLenum mode, - GLint depth_bits, - GLint stencil_bits, - GLint accum_red_bits, - GLint accum_green_bits, - GLint accum_blue_bits, - GLint accum_alpha_bits, - UGL_MESA_CONTEXT share_list); - -GLboolean uglMesaMakeCurrentContext (UGL_MESA_CONTEXT umc, - GLsizei left, GLsizei top, - GLsizei width, GLsizei height); - -GLboolean uglMesaMoveWindow (GLsizei dx, GLsizei dy); - -GLboolean uglMesaMoveToWindow (GLsizei left, GLsizei top); - -GLboolean uglMesaResizeWindow (GLsizei dw, GLsizei dh); - -GLboolean uglMesaResizeToWindow (GLsizei width, GLsizei height); - -void uglMesaDestroyContext (void); - -UGL_MESA_CONTEXT uglMesaGetCurrentContext (void); - -void uglMesaSwapBuffers (void); - -void uglMesaPixelStore (GLint pname, GLint value); - -void uglMesaGetIntegerv (GLint pname, GLint *value); - -GLboolean uglMesaGetDepthBuffer (GLint *width, GLint *height, - GLint *bytesPerValue, void **buffer); - -GLboolean uglMesaGetColorBuffer (GLint *width, GLint *height, - GLint *format, void **buffer); - -GLboolean uglMesaSetColor (GLubyte index, GLfloat red, - GLfloat green, GLfloat blue); - -#ifdef __cplusplus -} -#endif - - -#endif |