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author | Eric Anholt <[email protected]> | 2009-08-03 17:12:43 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-08-03 17:19:03 -0700 |
commit | e340d4f9866db4bae391288e83a630a310b0dd2b (patch) | |
tree | 5224e24f08d198fab9cdb1d37f89a047d1ebf426 /include/GL/svgamesa.h | |
parent | e93848e595176ae0bad3bfe64e0ca63fd089bb72 (diff) |
i965: Even if no VS inputs are set, still load some amount of URB as required.
See comment on Vertex URB Entry Read Length for VS_STATE.
This, combined with the previous three commits, fixes #22945.
Diffstat (limited to 'include/GL/svgamesa.h')
0 files changed, 0 insertions, 0 deletions