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authorZou Nan hai <[email protected]>2007-07-04 10:52:35 +0800
committerZou Nan hai <[email protected]>2007-07-04 10:52:35 +0800
commitfb9ee9b323bff93973a39560b2bc007aace4bddd (patch)
tree05e1e72e8f4d321cde2c48b8518e6d9736c680dd /include/GL/internal
parent285b326c606e9b2f90e4fe177b15b3fa23239b86 (diff)
parent7ff4359a3be1278b26950f96ab23014a667af838 (diff)
Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa into 965-glsl
Diffstat (limited to 'include/GL/internal')
-rw-r--r--include/GL/internal/dri_interface.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index a3de2c6aab3..8d24e311f84 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -361,6 +361,18 @@ struct __DRIscreenRec {
void * (*createNewContext)(__DRInativeDisplay *dpy, const __GLcontextModes *modes,
int render_type,
void *sharedPrivate, __DRIcontext *pctx);
+
+ /**
+ * Method to override base texture image with a driver specific 'offset'.
+ * The depth passed in allows e.g. to ignore the alpha channel of texture
+ * images where the non-alpha components don't occupy a whole texel.
+ *
+ * For GLX_EXT_texture_from_pixmap with AIGLX.
+ *
+ * \since Internal API version 20070121.
+ */
+ void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch);
};
/**