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author | Kenneth Graunke <[email protected]> | 2018-09-16 19:08:07 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-02-05 13:43:37 -0800 |
commit | 3f28b245b5d7f82546da7c889227f3b77a338786 (patch) | |
tree | 52c3859a239fa98b9c49eadc5f4364ec4e5bbf96 /include/GL/internal | |
parent | 2d45f9fa250cfb2ed0694f0819c984edaf1ca151 (diff) |
st/mesa: Add NIR versions of the drawpixels Z/stencil fragment shaders.
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Rob Clark <[email protected]>
Tested-by: Eric Anholt <[email protected]>
Diffstat (limited to 'include/GL/internal')
0 files changed, 0 insertions, 0 deletions