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author | Timothy Arceri <[email protected]> | 2016-03-08 20:35:41 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-03-09 20:30:42 +1100 |
commit | 2188c77a0ee9b29f89dde316116d53fe22e526e0 (patch) | |
tree | 88a77fc5614373937a0402d565a7e4daeadd3a4a /include/GL/internal | |
parent | 353a4f844f9e845dad93de9c28fa0d484b4b92d3 (diff) |
glsl: dont allow undefined array sizes in ES
This applies the rule to empty declarations.
Fixes:
dEQP-GLES3.functional.shaders.arrays.invalid.empty_declaration_without_var_name_vertex
dEQP-GLES3.functional.shaders.arrays.invalid.empty_declaration_without_var_name_fragment
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'include/GL/internal')
0 files changed, 0 insertions, 0 deletions