diff options
author | Paul Berry <[email protected]> | 2012-12-12 14:14:12 -0800 |
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committer | Paul Berry <[email protected]> | 2012-12-18 08:31:26 -0800 |
commit | 3870f2903f030969491fa287b7f8d7eaf1d2f4f9 (patch) | |
tree | b8e7ef37f0079d80a497cfd17f8699db6ffb10d8 /include/GL/glxext.h | |
parent | 61c1b065fbdd224fa547f035991210859c7af310 (diff) |
mesa: refactor _mesa_compute_max_transform_feedback_vertices from i965.
Previously, the i965 driver contained code to compute the maximum
number of vertices that could be written without overflowing any
transform feedback buffers. This code wasn't driver-specific, and for
GLES3 support we're going to need to use it in core mesa. So this
patch moves the code into a core mesa function,
_mesa_compute_max_transform_feedback_vertices().
Reviewed-by: Ian Romanick <[email protected]>
v2: Eliminate C++-style variable declarations, since these won't work
with MSVC.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'include/GL/glxext.h')
0 files changed, 0 insertions, 0 deletions