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authorKristian Høgsberg <[email protected]>2008-02-26 17:57:41 -0500
committerKristian Høgsberg <[email protected]>2008-02-26 18:01:13 -0500
commit20b8bff49cba3e8246e29004c5ff38f231d589ff (patch)
tree5a09f5f8d4e4fbae726eabd97b03ea4ebd695451 /include/GL/glx_mangle.h
parent451bd1941e9791882f7931c8613643f152871e79 (diff)
i965: Setup framebuffer texture in meta_draw_region.
With DRI2 we there is no screen region until a drawable is bound to the context. Set up the framebuffer texture in meta_draw_region instead which should also handle the case where the draw region changes as a result of resizing a redirected window or resizing the screen.
Diffstat (limited to 'include/GL/glx_mangle.h')
0 files changed, 0 insertions, 0 deletions