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author | Chia-I Wu <[email protected]> | 2013-06-13 10:10:17 +0800 |
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committer | Chia-I Wu <[email protected]> | 2013-06-13 12:58:47 +0800 |
commit | 6057d7b7b58102bf7c3c4ecb08c1b7261f299efa (patch) | |
tree | 0771bf3a2a11f23a39fd414537aecb5ca0f4fe6c /include/GL/glx_mangle.h | |
parent | b65bdc61bd3d694d26ccae165b12f7d6d41327f9 (diff) |
ilo: re-emit states that involve resources
Even with hardware contexts, since we do not pin resources, we have to re-emit
the states so that the resources are referenced (by cp->bo) and their offsets
are updated in case they are moved. This also allows us to elimiate cp flush
in is_bo_busy().
Diffstat (limited to 'include/GL/glx_mangle.h')
0 files changed, 0 insertions, 0 deletions