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authorGareth Hughes <[email protected]>1999-11-04 04:07:57 +0000
committerGareth Hughes <[email protected]>1999-11-04 04:07:57 +0000
commit486e1f982e59010b4ad3d7d04b90f2a909c5bb8b (patch)
tree0352055bd1d76197055eb74b4f5da83624046d92 /include/GL/glx_mangle.h
parenteb459c60708cc3fd5d71567d4ddf2db91aa25d78 (diff)
Major winding rule updates, especially stacked contour support.
Improved debugging output that can be altered with an environment variable instead of hard coded at compile time. Fixed bug in vertex sorting function, so vertices are now indexed correctly (left to right).
Diffstat (limited to 'include/GL/glx_mangle.h')
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