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authorjtg <jtg>1999-08-19 00:55:39 +0000
committerjtg <jtg>1999-08-19 00:55:39 +0000
commitafb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c (patch)
tree59d65b4da12fb5379224cf5f6b808fde91523c7f /include/GL/glut.h
parentf2544d4920ce168bec9cd94d774b7ea5103a3d74 (diff)
Initial revision
Diffstat (limited to 'include/GL/glut.h')
-rw-r--r--include/GL/glut.h751
1 files changed, 751 insertions, 0 deletions
diff --git a/include/GL/glut.h b/include/GL/glut.h
new file mode 100644
index 00000000000..1b7fc43667b
--- /dev/null
+++ b/include/GL/glut.h
@@ -0,0 +1,751 @@
+#ifndef __glut_h__
+#define __glut_h__
+
+/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
+
+/* This program is freely distributable without licensing fees and is
+ provided without guarantee or warrantee expressed or implied. This
+ program is -not- in the public domain. */
+
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(_WIN32)
+
+/* GLUT 3.7 now tries to avoid including <windows.h>
+ to avoid name space pollution, but Win32's <GL/gl.h>
+ needs APIENTRY and WINGDIAPI defined properly.
+
+ [email protected] contributes:
+ If users are building glut code on MS Windows, then they should
+ make sure they include windows.h early, let's not get into a
+ header definitions war since MS has proven it's capability to
+ change header dependencies w/o publishing they have done so.
+
+ So, let's not include windows.h here, as it's not really required and
+ MS own gl/gl.h *should* include it if the dependency is there. */
+
+/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA
+ in your compile preprocessor options. */
+# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA)
+# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
+/* To enable automatic SGI OpenGL for Windows library usage for GLUT,
+ define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */
+# ifdef GLUT_USE_SGI_OPENGL
+# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */
+# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */
+# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */
+# else
+# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
+# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */
+# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
+# endif
+# endif
+
+/* To disable supression of annoying warnings about floats being promoted
+ to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
+ options. */
+# ifndef GLUT_NO_WARNING_DISABLE
+# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */
+# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
+# endif
+
+/* Win32 has an annoying issue where there are multiple C run-time
+ libraries (CRTs). If the executable is linked with a different CRT
+ from the GLUT DLL, the GLUT DLL will not share the same CRT static
+ data seen by the executable. In particular, atexit callbacks registered
+ in the executable will not be called if GLUT calls its (different)
+ exit routine). GLUT is typically built with the
+ "/MD" option (the CRT with multithreading DLL support), but the Visual
+ C++ linker default is "/ML" (the single threaded CRT).
+
+ One workaround to this issue is requiring users to always link with
+ the same CRT as GLUT is compiled with. That requires users supply a
+ non-standard option. GLUT 3.7 has its own built-in workaround where
+ the executable's "exit" function pointer is covertly passed to GLUT.
+ GLUT then calls the executable's exit function pointer to ensure that
+ any "atexit" calls registered by the application are called if GLUT
+ needs to exit.
+
+ Note that the __glut*WithExit routines should NEVER be called directly.
+ To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
+
+/* XXX This is from Win32's <process.h> */
+# if !defined(_MSC_VER) && !defined(__cdecl)
+ /* Define __cdecl for non-Microsoft compilers. */
+# define __cdecl
+# define GLUT_DEFINED___CDECL
+# endif
+# ifndef _CRTIMP
+# ifdef _NTSDK
+ /* Definition compatible with NT SDK */
+# define _CRTIMP
+# else
+ /* Current definition */
+# ifdef _DLL
+# define _CRTIMP __declspec(dllimport)
+# else
+# define _CRTIMP
+# endif
+# endif
+# define GLUT_DEFINED__CRTIMP
+# endif
+# ifndef GLUT_BUILDING_LIB
+extern _CRTIMP void __cdecl exit(int);
+# endif
+
+/* GLUT callback calling convention for Win32. */
+# define GLUTCALLBACK __cdecl
+
+/* for callback/function pointer defs */
+# define GLUTAPIENTRYV __cdecl
+
+/* glut-win32 specific macros, defined to prevent collision with
+ and redifinition of Windows system defs, also removes requirement of
+ pretty much any standard windows header from this file */
+
+#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
+# define GLUTAPIENTRY __stdcall
+#else
+# define GLUTAPIENTRY
+#endif
+
+/* GLUT API entry point declarations for Win32. */
+#if defined(GLUT_BUILDING_LIB) && defined(_DLL)
+# define GLUTAPI __declspec(dllexport)
+#elif defined(_DLL)
+# define GLUTAPI __declspec(dllimport)
+#else
+# define GLUTAPI extern
+#endif
+
+#if defined(_WIN32) && !defined(_WINDEF_) && !defined(MESA)
+# if !defined(MESA_MINWARN)
+# pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" )
+# pragma message( "----: and PROC typedef. If you receive compiler warnings about either ")
+# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
+# endif
+# define CALLBACK __stdcall
+typedef int (GLUTAPIENTRY *PROC)();
+typedef void *HGLRC;
+typedef void *HDC;
+typedef unsigned long COLORREF;
+#endif
+
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(MESA)
+# if !defined(MESA_MINWARN)
+# pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" )
+# pragma message( "----: and macros. If you receive compiler warnings about any being multiply ")
+# pragma message( "----: defined you should include WINDOWS.H priot to gl/glut.h" )
+# endif
+# define WGL_FONT_LINES 0
+# define WGL_FONT_POLYGONS 1
+# ifdef UNICODE
+# define wglUseFontBitmaps wglUseFontBitmapsW
+# define wglUseFontOutlines wglUseFontOutlinesW
+# else
+# define wglUseFontBitmaps wglUseFontBitmapsA
+# define wglUseFontOutlines wglUseFontOutlinesA
+# endif /* !UNICODE */
+typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
+typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
+GLUTAPI int GLUTAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
+GLUTAPI HGLRC GLUTAPIENTRY wglCreateContext(HDC);
+GLUTAPI HGLRC GLUTAPIENTRY wglCreateLayerContext(HDC, int);
+GLUTAPI int GLUTAPIENTRY wglDeleteContext(HGLRC);
+GLUTAPI HGLRC GLUTAPIENTRY wglGetCurrentContext(void);
+GLUTAPI HDC GLUTAPIENTRY wglGetCurrentDC(void);
+GLUTAPI PROC GLUTAPIENTRY wglGetProcAddress(char*);
+GLUTAPI int GLUTAPIENTRY wglMakeCurrent(HDC, HGLRC);
+GLUTAPI int GLUTAPIENTRY wglShareLists(HGLRC, HGLRC);
+GLUTAPI int GLUTAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long);
+GLUTAPI int GLUTAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
+GLUTAPI int GLUTAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
+GLUTAPI int GLUTAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
+GLUTAPI int GLUTAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
+GLUTAPI int GLUTAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
+GLUTAPI int GLUTAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
+GLUTAPI int GLUTAPIENTRY wglRealizeLayerPalette(HDC, int, int);
+GLUTAPI int GLUTAPIENTRY wglSwapLayerBuffers(HDC, unsigned int);
+GLUTAPI int GLUTAPIENTRY SwapBuffers(HDC);
+#endif
+
+#else /* _WIN32 not defined */
+
+/* Define GLUTAPIENTRY and GLUTCALLBACK to nothing if we aren't on Win32. */
+# define GLUTAPIENTRY
+# define GLUTAPIENTRYV
+# define GLUT_APIENTRY_DEFINED
+# define GLUTCALLBACK
+# define GLUTAPI extern
+/* Prototype exit for the non-Win32 case (see above). */
+extern void exit(int);
+#endif
+
+
+/**
+ GLUT API revision history:
+
+ GLUT_API_VERSION is updated to reflect incompatible GLUT
+ API changes (interface changes, semantic changes, deletions,
+ or additions).
+
+ GLUT_API_VERSION=1 First public release of GLUT. 11/29/94
+
+ GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling,
+ extension. Supports new input devices like tablet, dial and button
+ box, and Spaceball. Easy to query OpenGL extensions.
+
+ GLUT_API_VERSION=3 glutMenuStatus added.
+
+ GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer,
+ glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
+ video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
+ glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
+ glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
+**/
+#ifndef GLUT_API_VERSION /* allow this to be overriden */
+#define GLUT_API_VERSION 3
+#endif
+
+/**
+ GLUT implementation revision history:
+
+ GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
+ API revisions and implementation revisions (ie, bug fixes).
+
+ GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of
+ GLUT Xlib-based implementation. 11/29/94
+
+ GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of
+ GLUT Xlib-based implementation providing GLUT version 2
+ interfaces.
+
+ GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95
+
+ GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95
+
+ GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95
+
+ GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96
+
+ GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner
+ and video resize. 1/3/97
+
+ GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
+
+ GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
+
+ GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
+
+ GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support.
+
+ GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface.
+
+ GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h>
+**/
+#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overriden. */
+#define GLUT_XLIB_IMPLEMENTATION 15
+#endif
+
+/* Display mode bit masks. */
+#define GLUT_RGB 0
+#define GLUT_RGBA GLUT_RGB
+#define GLUT_INDEX 1
+#define GLUT_SINGLE 0
+#define GLUT_DOUBLE 2
+#define GLUT_ACCUM 4
+#define GLUT_ALPHA 8
+#define GLUT_DEPTH 16
+#define GLUT_STENCIL 32
+#if (GLUT_API_VERSION >= 2)
+#define GLUT_MULTISAMPLE 128
+#define GLUT_STEREO 256
+#endif
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_LUMINANCE 512
+#endif
+
+/* Mouse buttons. */
+#define GLUT_LEFT_BUTTON 0
+#define GLUT_MIDDLE_BUTTON 1
+#define GLUT_RIGHT_BUTTON 2
+
+/* Mouse button state. */
+#define GLUT_DOWN 0
+#define GLUT_UP 1
+
+#if (GLUT_API_VERSION >= 2)
+/* function keys */
+#define GLUT_KEY_F1 1
+#define GLUT_KEY_F2 2
+#define GLUT_KEY_F3 3
+#define GLUT_KEY_F4 4
+#define GLUT_KEY_F5 5
+#define GLUT_KEY_F6 6
+#define GLUT_KEY_F7 7
+#define GLUT_KEY_F8 8
+#define GLUT_KEY_F9 9
+#define GLUT_KEY_F10 10
+#define GLUT_KEY_F11 11
+#define GLUT_KEY_F12 12
+/* directional keys */
+#define GLUT_KEY_LEFT 100
+#define GLUT_KEY_UP 101
+#define GLUT_KEY_RIGHT 102
+#define GLUT_KEY_DOWN 103
+#define GLUT_KEY_PAGE_UP 104
+#define GLUT_KEY_PAGE_DOWN 105
+#define GLUT_KEY_HOME 106
+#define GLUT_KEY_END 107
+#define GLUT_KEY_INSERT 108
+#endif
+
+/* Entry/exit state. */
+#define GLUT_LEFT 0
+#define GLUT_ENTERED 1
+
+/* Menu usage state. */
+#define GLUT_MENU_NOT_IN_USE 0
+#define GLUT_MENU_IN_USE 1
+
+/* Visibility state. */
+#define GLUT_NOT_VISIBLE 0
+#define GLUT_VISIBLE 1
+
+/* Window status state. */
+#define GLUT_HIDDEN 0
+#define GLUT_FULLY_RETAINED 1
+#define GLUT_PARTIALLY_RETAINED 2
+#define GLUT_FULLY_COVERED 3
+
+/* Color index component selection values. */
+#define GLUT_RED 0
+#define GLUT_GREEN 1
+#define GLUT_BLUE 2
+
+/* Layers for use. */
+#define GLUT_NORMAL 0
+#define GLUT_OVERLAY 1
+
+#if defined(_WIN32)
+/* Stroke font constants (use these in GLUT program). */
+#define GLUT_STROKE_ROMAN ((void*)0)
+#define GLUT_STROKE_MONO_ROMAN ((void*)1)
+
+/* Bitmap font constants (use these in GLUT program). */
+#define GLUT_BITMAP_9_BY_15 ((void*)2)
+#define GLUT_BITMAP_8_BY_13 ((void*)3)
+#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
+#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
+#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
+#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
+#endif
+#else
+/* Stroke font opaque addresses (use constants instead in source code). */
+GLUTAPI void *glutStrokeRoman;
+GLUTAPI void *glutStrokeMonoRoman;
+
+/* Stroke font constants (use these in GLUT program). */
+#define GLUT_STROKE_ROMAN (&glutStrokeRoman)
+#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
+
+/* Bitmap font opaque addresses (use constants instead in source code). */
+GLUTAPI void *glutBitmap9By15;
+GLUTAPI void *glutBitmap8By13;
+GLUTAPI void *glutBitmapTimesRoman10;
+GLUTAPI void *glutBitmapTimesRoman24;
+GLUTAPI void *glutBitmapHelvetica10;
+GLUTAPI void *glutBitmapHelvetica12;
+GLUTAPI void *glutBitmapHelvetica18;
+
+/* Bitmap font constants (use these in GLUT program). */
+#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
+#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
+#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
+#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
+#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
+#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
+#endif
+#endif
+
+/* glutGet parameters. */
+#define GLUT_WINDOW_X 100
+#define GLUT_WINDOW_Y 101
+#define GLUT_WINDOW_WIDTH 102
+#define GLUT_WINDOW_HEIGHT 103
+#define GLUT_WINDOW_BUFFER_SIZE 104
+#define GLUT_WINDOW_STENCIL_SIZE 105
+#define GLUT_WINDOW_DEPTH_SIZE 106
+#define GLUT_WINDOW_RED_SIZE 107
+#define GLUT_WINDOW_GREEN_SIZE 108
+#define GLUT_WINDOW_BLUE_SIZE 109
+#define GLUT_WINDOW_ALPHA_SIZE 110
+#define GLUT_WINDOW_ACCUM_RED_SIZE 111
+#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
+#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
+#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
+#define GLUT_WINDOW_DOUBLEBUFFER 115
+#define GLUT_WINDOW_RGBA 116
+#define GLUT_WINDOW_PARENT 117
+#define GLUT_WINDOW_NUM_CHILDREN 118
+#define GLUT_WINDOW_COLORMAP_SIZE 119
+#if (GLUT_API_VERSION >= 2)
+#define GLUT_WINDOW_NUM_SAMPLES 120
+#define GLUT_WINDOW_STEREO 121
+#endif
+#if (GLUT_API_VERSION >= 3)
+#define GLUT_WINDOW_CURSOR 122
+#endif
+#define GLUT_SCREEN_WIDTH 200
+#define GLUT_SCREEN_HEIGHT 201
+#define GLUT_SCREEN_WIDTH_MM 202
+#define GLUT_SCREEN_HEIGHT_MM 203
+#define GLUT_MENU_NUM_ITEMS 300
+#define GLUT_DISPLAY_MODE_POSSIBLE 400
+#define GLUT_INIT_WINDOW_X 500
+#define GLUT_INIT_WINDOW_Y 501
+#define GLUT_INIT_WINDOW_WIDTH 502
+#define GLUT_INIT_WINDOW_HEIGHT 503
+#define GLUT_INIT_DISPLAY_MODE 504
+#if (GLUT_API_VERSION >= 2)
+#define GLUT_ELAPSED_TIME 700
+#endif
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+#define GLUT_WINDOW_FORMAT_ID 123
+#endif
+
+#if (GLUT_API_VERSION >= 2)
+/* glutDeviceGet parameters. */
+#define GLUT_HAS_KEYBOARD 600
+#define GLUT_HAS_MOUSE 601
+#define GLUT_HAS_SPACEBALL 602
+#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
+#define GLUT_HAS_TABLET 604
+#define GLUT_NUM_MOUSE_BUTTONS 605
+#define GLUT_NUM_SPACEBALL_BUTTONS 606
+#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
+#define GLUT_NUM_DIALS 608
+#define GLUT_NUM_TABLET_BUTTONS 609
+#endif
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
+#define GLUT_DEVICE_KEY_REPEAT 611
+#define GLUT_HAS_JOYSTICK 612
+#define GLUT_OWNS_JOYSTICK 613
+#define GLUT_JOYSTICK_BUTTONS 614
+#define GLUT_JOYSTICK_AXES 615
+#define GLUT_JOYSTICK_POLL_RATE 616
+#endif
+
+#if (GLUT_API_VERSION >= 3)
+/* glutLayerGet parameters. */
+#define GLUT_OVERLAY_POSSIBLE 800
+#define GLUT_LAYER_IN_USE 801
+#define GLUT_HAS_OVERLAY 802
+#define GLUT_TRANSPARENT_INDEX 803
+#define GLUT_NORMAL_DAMAGED 804
+#define GLUT_OVERLAY_DAMAGED 805
+
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+/* glutVideoResizeGet parameters. */
+#define GLUT_VIDEO_RESIZE_POSSIBLE 900
+#define GLUT_VIDEO_RESIZE_IN_USE 901
+#define GLUT_VIDEO_RESIZE_X_DELTA 902
+#define GLUT_VIDEO_RESIZE_Y_DELTA 903
+#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
+#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
+#define GLUT_VIDEO_RESIZE_X 906
+#define GLUT_VIDEO_RESIZE_Y 907
+#define GLUT_VIDEO_RESIZE_WIDTH 908
+#define GLUT_VIDEO_RESIZE_HEIGHT 909
+#endif
+
+/* glutUseLayer parameters. */
+#define GLUT_NORMAL 0
+#define GLUT_OVERLAY 1
+
+/* glutGetModifiers return mask. */
+#define GLUT_ACTIVE_SHIFT 1
+#define GLUT_ACTIVE_CTRL 2
+#define GLUT_ACTIVE_ALT 4
+
+/* glutSetCursor parameters. */
+/* Basic arrows. */
+#define GLUT_CURSOR_RIGHT_ARROW 0
+#define GLUT_CURSOR_LEFT_ARROW 1
+/* Symbolic cursor shapes. */
+#define GLUT_CURSOR_INFO 2
+#define GLUT_CURSOR_DESTROY 3
+#define GLUT_CURSOR_HELP 4
+#define GLUT_CURSOR_CYCLE 5
+#define GLUT_CURSOR_SPRAY 6
+#define GLUT_CURSOR_WAIT 7
+#define GLUT_CURSOR_TEXT 8
+#define GLUT_CURSOR_CROSSHAIR 9
+/* Directional cursors. */
+#define GLUT_CURSOR_UP_DOWN 10
+#define GLUT_CURSOR_LEFT_RIGHT 11
+/* Sizing cursors. */
+#define GLUT_CURSOR_TOP_SIDE 12
+#define GLUT_CURSOR_BOTTOM_SIDE 13
+#define GLUT_CURSOR_LEFT_SIDE 14
+#define GLUT_CURSOR_RIGHT_SIDE 15
+#define GLUT_CURSOR_TOP_LEFT_CORNER 16
+#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
+#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
+#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
+/* Inherit from parent window. */
+#define GLUT_CURSOR_INHERIT 100
+/* Blank cursor. */
+#define GLUT_CURSOR_NONE 101
+/* Fullscreen crosshair (if available). */
+#define GLUT_CURSOR_FULL_CROSSHAIR 102
+#endif
+
+/* GLUT initialization sub-API. */
+GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv);
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
+GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
+#ifndef GLUT_BUILDING_LIB
+static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
+#define glutInit glutInit_ATEXIT_HACK
+#endif
+#endif
+GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI void GLUTAPIENTRY glutInitDisplayString(const char *string);
+#endif
+GLUTAPI void GLUTAPIENTRY glutInitWindowPosition(int x, int y);
+GLUTAPI void GLUTAPIENTRY glutInitWindowSize(int width, int height);
+GLUTAPI void GLUTAPIENTRY glutMainLoop(void);
+
+/* GLUT window sub-API. */
+GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title);
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
+GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
+#ifndef GLUT_BUILDING_LIB
+static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
+#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
+#endif
+#endif
+GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
+GLUTAPI void GLUTAPIENTRY glutDestroyWindow(int win);
+GLUTAPI void GLUTAPIENTRY glutPostRedisplay(void);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
+GLUTAPI void GLUTAPIENTRY glutPostWindowRedisplay(int win);
+#endif
+GLUTAPI void GLUTAPIENTRY glutSwapBuffers(void);
+GLUTAPI int GLUTAPIENTRY glutGetWindow(void);
+GLUTAPI void GLUTAPIENTRY glutSetWindow(int win);
+GLUTAPI void GLUTAPIENTRY glutSetWindowTitle(const char *title);
+GLUTAPI void GLUTAPIENTRY glutSetIconTitle(const char *title);
+GLUTAPI void GLUTAPIENTRY glutPositionWindow(int x, int y);
+GLUTAPI void GLUTAPIENTRY glutReshapeWindow(int width, int height);
+GLUTAPI void GLUTAPIENTRY glutPopWindow(void);
+GLUTAPI void GLUTAPIENTRY glutPushWindow(void);
+GLUTAPI void GLUTAPIENTRY glutIconifyWindow(void);
+GLUTAPI void GLUTAPIENTRY glutShowWindow(void);
+GLUTAPI void GLUTAPIENTRY glutHideWindow(void);
+#if (GLUT_API_VERSION >= 3)
+GLUTAPI void GLUTAPIENTRY glutFullScreen(void);
+GLUTAPI void GLUTAPIENTRY glutSetCursor(int cursor);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI void GLUTAPIENTRY glutWarpPointer(int x, int y);
+#endif
+
+/* GLUT overlay sub-API. */
+GLUTAPI void GLUTAPIENTRY glutEstablishOverlay(void);
+GLUTAPI void GLUTAPIENTRY glutRemoveOverlay(void);
+GLUTAPI void GLUTAPIENTRY glutUseLayer(GLenum layer);
+GLUTAPI void GLUTAPIENTRY glutPostOverlayRedisplay(void);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
+GLUTAPI void GLUTAPIENTRY glutPostWindowOverlayRedisplay(int win);
+#endif
+GLUTAPI void GLUTAPIENTRY glutShowOverlay(void);
+GLUTAPI void GLUTAPIENTRY glutHideOverlay(void);
+#endif
+
+/* GLUT menu sub-API. */
+GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
+#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
+GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
+#ifndef GLUT_BUILDING_LIB
+static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
+#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
+#endif
+#endif
+GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu);
+GLUTAPI int GLUTAPIENTRY glutGetMenu(void);
+GLUTAPI void GLUTAPIENTRY glutSetMenu(int menu);
+GLUTAPI void GLUTAPIENTRY glutAddMenuEntry(const char *label, int value);
+GLUTAPI void GLUTAPIENTRY glutAddSubMenu(const char *label, int submenu);
+GLUTAPI void GLUTAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
+GLUTAPI void GLUTAPIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
+GLUTAPI void GLUTAPIENTRY glutRemoveMenuItem(int item);
+GLUTAPI void GLUTAPIENTRY glutAttachMenu(int button);
+GLUTAPI void GLUTAPIENTRY glutDetachMenu(int button);
+
+/* GLUT window callback sub-API. */
+GLUTAPI void GLUTAPIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void));
+GLUTAPI void GLUTAPIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height));
+GLUTAPI void GLUTAPIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
+GLUTAPI void GLUTAPIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
+GLUTAPI void GLUTAPIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
+GLUTAPI void GLUTAPIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
+GLUTAPI void GLUTAPIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state));
+GLUTAPI void GLUTAPIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state));
+GLUTAPI void GLUTAPIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void));
+GLUTAPI void GLUTAPIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value);
+GLUTAPI void GLUTAPIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state));
+#if (GLUT_API_VERSION >= 2)
+GLUTAPI void GLUTAPIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
+GLUTAPI void GLUTAPIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
+GLUTAPI void GLUTAPIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
+GLUTAPI void GLUTAPIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state));
+GLUTAPI void GLUTAPIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state));
+GLUTAPI void GLUTAPIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value));
+GLUTAPI void GLUTAPIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
+GLUTAPI void GLUTAPIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
+#if (GLUT_API_VERSION >= 3)
+GLUTAPI void GLUTAPIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y));
+GLUTAPI void GLUTAPIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void));
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI void GLUTAPIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state));
+#endif
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+GLUTAPI void GLUTAPIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
+GLUTAPI void GLUTAPIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
+GLUTAPI void GLUTAPIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
+#endif
+#endif
+#endif
+
+/* GLUT color index sub-API. */
+GLUTAPI void GLUTAPIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
+GLUTAPI GLfloat GLUTAPIENTRY glutGetColor(int ndx, int component);
+GLUTAPI void GLUTAPIENTRY glutCopyColormap(int win);
+
+/* GLUT state retrieval sub-API. */
+GLUTAPI int GLUTAPIENTRY glutGet(GLenum type);
+GLUTAPI int GLUTAPIENTRY glutDeviceGet(GLenum type);
+#if (GLUT_API_VERSION >= 2)
+/* GLUT extension support sub-API */
+GLUTAPI int GLUTAPIENTRY glutExtensionSupported(const char *name);
+#endif
+#if (GLUT_API_VERSION >= 3)
+GLUTAPI int GLUTAPIENTRY glutGetModifiers(void);
+GLUTAPI int GLUTAPIENTRY glutLayerGet(GLenum type);
+#endif
+
+/* GLUT font sub-API */
+GLUTAPI void GLUTAPIENTRY glutBitmapCharacter(void *font, int character);
+GLUTAPI int GLUTAPIENTRY glutBitmapWidth(void *font, int character);
+GLUTAPI void GLUTAPIENTRY glutStrokeCharacter(void *font, int character);
+GLUTAPI int GLUTAPIENTRY glutStrokeWidth(void *font, int character);
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+GLUTAPI int GLUTAPIENTRY glutBitmapLength(void *font, const unsigned char *string);
+GLUTAPI int GLUTAPIENTRY glutStrokeLength(void *font, const unsigned char *string);
+#endif
+
+/* GLUT pre-built models sub-API */
+GLUTAPI void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
+GLUTAPI void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
+GLUTAPI void GLUTAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+GLUTAPI void GLUTAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+GLUTAPI void GLUTAPIENTRY glutWireCube(GLdouble size);
+GLUTAPI void GLUTAPIENTRY glutSolidCube(GLdouble size);
+GLUTAPI void GLUTAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+GLUTAPI void GLUTAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+GLUTAPI void GLUTAPIENTRY glutWireDodecahedron(void);
+GLUTAPI void GLUTAPIENTRY glutSolidDodecahedron(void);
+GLUTAPI void GLUTAPIENTRY glutWireTeapot(GLdouble size);
+GLUTAPI void GLUTAPIENTRY glutSolidTeapot(GLdouble size);
+GLUTAPI void GLUTAPIENTRY glutWireOctahedron(void);
+GLUTAPI void GLUTAPIENTRY glutSolidOctahedron(void);
+GLUTAPI void GLUTAPIENTRY glutWireTetrahedron(void);
+GLUTAPI void GLUTAPIENTRY glutSolidTetrahedron(void);
+GLUTAPI void GLUTAPIENTRY glutWireIcosahedron(void);
+GLUTAPI void GLUTAPIENTRY glutSolidIcosahedron(void);
+
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
+/* GLUT video resize sub-API. */
+GLUTAPI int GLUTAPIENTRY glutVideoResizeGet(GLenum param);
+GLUTAPI void GLUTAPIENTRY glutSetupVideoResizing(void);
+GLUTAPI void GLUTAPIENTRY glutStopVideoResizing(void);
+GLUTAPI void GLUTAPIENTRY glutVideoResize(int x, int y, int width, int height);
+GLUTAPI void GLUTAPIENTRY glutVideoPan(int x, int y, int width, int height);
+
+/* GLUT debugging sub-API. */
+GLUTAPI void GLUTAPIENTRY glutReportErrors(void);
+#endif
+
+#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
+/* GLUT device control sub-API. */
+/* glutSetKeyRepeat modes. */
+#define GLUT_KEY_REPEAT_OFF 0
+#define GLUT_KEY_REPEAT_ON 1
+#define GLUT_KEY_REPEAT_DEFAULT 2
+
+/* Joystick button masks. */
+#define GLUT_JOYSTICK_BUTTON_A 1
+#define GLUT_JOYSTICK_BUTTON_B 2
+#define GLUT_JOYSTICK_BUTTON_C 4
+#define GLUT_JOYSTICK_BUTTON_D 8
+
+GLUTAPI void GLUTAPIENTRY glutIgnoreKeyRepeat(int ignore);
+GLUTAPI void GLUTAPIENTRY glutSetKeyRepeat(int repeatMode);
+GLUTAPI void GLUTAPIENTRY glutForceJoystickFunc(void);
+
+/* GLUT game mode sub-API. */
+/* glutGameModeGet. */
+#define GLUT_GAME_MODE_ACTIVE 0
+#define GLUT_GAME_MODE_POSSIBLE 1
+#define GLUT_GAME_MODE_WIDTH 2
+#define GLUT_GAME_MODE_HEIGHT 3
+#define GLUT_GAME_MODE_PIXEL_DEPTH 4
+#define GLUT_GAME_MODE_REFRESH_RATE 5
+#define GLUT_GAME_MODE_DISPLAY_CHANGED 6
+
+GLUTAPI void GLUTAPIENTRY glutGameModeString(const char *string);
+GLUTAPI int GLUTAPIENTRY glutEnterGameMode(void);
+GLUTAPI void GLUTAPIENTRY glutLeaveGameMode(void);
+GLUTAPI int GLUTAPIENTRY glutGameModeGet(GLenum mode);
+#endif
+
+#ifdef __cplusplus
+}
+
+#endif
+
+#if 0
+#ifdef GLUT_APIENTRY_DEFINED
+# undef GLUT_APIENTRY_DEFINED
+# undef APIENTRY
+#endif
+
+#ifdef GLUT_WINGDIAPI_DEFINED
+# undef GLUT_WINGDIAPI_DEFINED
+# undef WINGDIAPI
+#endif
+
+#ifdef GLUT_DEFINED___CDECL
+# undef GLUT_DEFINED___CDECL
+# undef __cdecl
+#endif
+
+#ifdef GLUT_DEFINED__CRTIMP
+# undef GLUT_DEFINED__CRTIMP
+# undef _CRTIMP
+#endif
+#endif
+
+#endif /* __glut_h__ */