diff options
author | jtg <jtg> | 1999-08-19 00:55:39 +0000 |
---|---|---|
committer | jtg <jtg> | 1999-08-19 00:55:39 +0000 |
commit | afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c (patch) | |
tree | 59d65b4da12fb5379224cf5f6b808fde91523c7f /include/GL/glut.h | |
parent | f2544d4920ce168bec9cd94d774b7ea5103a3d74 (diff) |
Initial revision
Diffstat (limited to 'include/GL/glut.h')
-rw-r--r-- | include/GL/glut.h | 751 |
1 files changed, 751 insertions, 0 deletions
diff --git a/include/GL/glut.h b/include/GL/glut.h new file mode 100644 index 00000000000..1b7fc43667b --- /dev/null +++ b/include/GL/glut.h @@ -0,0 +1,751 @@ +#ifndef __glut_h__ +#define __glut_h__ + +/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */ + +/* This program is freely distributable without licensing fees and is + provided without guarantee or warrantee expressed or implied. This + program is -not- in the public domain. */ + +#include <GL/gl.h> +#include <GL/glu.h> + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(_WIN32) + +/* GLUT 3.7 now tries to avoid including <windows.h> + to avoid name space pollution, but Win32's <GL/gl.h> + needs APIENTRY and WINGDIAPI defined properly. + + [email protected] contributes: + If users are building glut code on MS Windows, then they should + make sure they include windows.h early, let's not get into a + header definitions war since MS has proven it's capability to + change header dependencies w/o publishing they have done so. + + So, let's not include windows.h here, as it's not really required and + MS own gl/gl.h *should* include it if the dependency is there. */ + +/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA + in your compile preprocessor options. */ +# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA) +# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */ +/* To enable automatic SGI OpenGL for Windows library usage for GLUT, + define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */ +# ifdef GLUT_USE_SGI_OPENGL +# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */ +# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */ +# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */ +# else +# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */ +# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */ +# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */ +# endif +# endif + +/* To disable supression of annoying warnings about floats being promoted + to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor + options. */ +# ifndef GLUT_NO_WARNING_DISABLE +# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */ +# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */ +# endif + +/* Win32 has an annoying issue where there are multiple C run-time + libraries (CRTs). If the executable is linked with a different CRT + from the GLUT DLL, the GLUT DLL will not share the same CRT static + data seen by the executable. In particular, atexit callbacks registered + in the executable will not be called if GLUT calls its (different) + exit routine). GLUT is typically built with the + "/MD" option (the CRT with multithreading DLL support), but the Visual + C++ linker default is "/ML" (the single threaded CRT). + + One workaround to this issue is requiring users to always link with + the same CRT as GLUT is compiled with. That requires users supply a + non-standard option. GLUT 3.7 has its own built-in workaround where + the executable's "exit" function pointer is covertly passed to GLUT. + GLUT then calls the executable's exit function pointer to ensure that + any "atexit" calls registered by the application are called if GLUT + needs to exit. + + Note that the __glut*WithExit routines should NEVER be called directly. + To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */ + +/* XXX This is from Win32's <process.h> */ +# if !defined(_MSC_VER) && !defined(__cdecl) + /* Define __cdecl for non-Microsoft compilers. */ +# define __cdecl +# define GLUT_DEFINED___CDECL +# endif +# ifndef _CRTIMP +# ifdef _NTSDK + /* Definition compatible with NT SDK */ +# define _CRTIMP +# else + /* Current definition */ +# ifdef _DLL +# define _CRTIMP __declspec(dllimport) +# else +# define _CRTIMP +# endif +# endif +# define GLUT_DEFINED__CRTIMP +# endif +# ifndef GLUT_BUILDING_LIB +extern _CRTIMP void __cdecl exit(int); +# endif + +/* GLUT callback calling convention for Win32. */ +# define GLUTCALLBACK __cdecl + +/* for callback/function pointer defs */ +# define GLUTAPIENTRYV __cdecl + +/* glut-win32 specific macros, defined to prevent collision with + and redifinition of Windows system defs, also removes requirement of + pretty much any standard windows header from this file */ + +#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) +# define GLUTAPIENTRY __stdcall +#else +# define GLUTAPIENTRY +#endif + +/* GLUT API entry point declarations for Win32. */ +#if defined(GLUT_BUILDING_LIB) && defined(_DLL) +# define GLUTAPI __declspec(dllexport) +#elif defined(_DLL) +# define GLUTAPI __declspec(dllimport) +#else +# define GLUTAPI extern +#endif + +#if defined(_WIN32) && !defined(_WINDEF_) && !defined(MESA) +# if !defined(MESA_MINWARN) +# pragma message( "note: WINDOWS.H not included, providing Mesa definition of CALLBACK macro" ) +# pragma message( "----: and PROC typedef. If you receive compiler warnings about either ") +# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" ) +# endif +# define CALLBACK __stdcall +typedef int (GLUTAPIENTRY *PROC)(); +typedef void *HGLRC; +typedef void *HDC; +typedef unsigned long COLORREF; +#endif + +#if defined(_WIN32) && !defined(_WINGDI_) && !defined(MESA) +# if !defined(MESA_MINWARN) +# pragma message( "note: WINDOWS.H not included, providing Mesa definition of wgl functions" ) +# pragma message( "----: and macros. If you receive compiler warnings about any being multiply ") +# pragma message( "----: defined you should include WINDOWS.H priot to gl/glut.h" ) +# endif +# define WGL_FONT_LINES 0 +# define WGL_FONT_POLYGONS 1 +# ifdef UNICODE +# define wglUseFontBitmaps wglUseFontBitmapsW +# define wglUseFontOutlines wglUseFontOutlinesW +# else +# define wglUseFontBitmaps wglUseFontBitmapsA +# define wglUseFontOutlines wglUseFontOutlinesA +# endif /* !UNICODE */ +typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; +typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; +GLUTAPI int GLUTAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int); +GLUTAPI HGLRC GLUTAPIENTRY wglCreateContext(HDC); +GLUTAPI HGLRC GLUTAPIENTRY wglCreateLayerContext(HDC, int); +GLUTAPI int GLUTAPIENTRY wglDeleteContext(HGLRC); +GLUTAPI HGLRC GLUTAPIENTRY wglGetCurrentContext(void); +GLUTAPI HDC GLUTAPIENTRY wglGetCurrentDC(void); +GLUTAPI PROC GLUTAPIENTRY wglGetProcAddress(char*); +GLUTAPI int GLUTAPIENTRY wglMakeCurrent(HDC, HGLRC); +GLUTAPI int GLUTAPIENTRY wglShareLists(HGLRC, HGLRC); +GLUTAPI int GLUTAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, unsigned long); +GLUTAPI int GLUTAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long); +GLUTAPI int GLUTAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT); +GLUTAPI int GLUTAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT); +GLUTAPI int GLUTAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR); +GLUTAPI int GLUTAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *); +GLUTAPI int GLUTAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *); +GLUTAPI int GLUTAPIENTRY wglRealizeLayerPalette(HDC, int, int); +GLUTAPI int GLUTAPIENTRY wglSwapLayerBuffers(HDC, unsigned int); +GLUTAPI int GLUTAPIENTRY SwapBuffers(HDC); +#endif + +#else /* _WIN32 not defined */ + +/* Define GLUTAPIENTRY and GLUTCALLBACK to nothing if we aren't on Win32. */ +# define GLUTAPIENTRY +# define GLUTAPIENTRYV +# define GLUT_APIENTRY_DEFINED +# define GLUTCALLBACK +# define GLUTAPI extern +/* Prototype exit for the non-Win32 case (see above). */ +extern void exit(int); +#endif + + +/** + GLUT API revision history: + + GLUT_API_VERSION is updated to reflect incompatible GLUT + API changes (interface changes, semantic changes, deletions, + or additions). + + GLUT_API_VERSION=1 First public release of GLUT. 11/29/94 + + GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling, + extension. Supports new input devices like tablet, dial and button + box, and Spaceball. Easy to query OpenGL extensions. + + GLUT_API_VERSION=3 glutMenuStatus added. + + GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer, + glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic + video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc, + glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat, + glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!). +**/ +#ifndef GLUT_API_VERSION /* allow this to be overriden */ +#define GLUT_API_VERSION 3 +#endif + +/** + GLUT implementation revision history: + + GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT + API revisions and implementation revisions (ie, bug fixes). + + GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of + GLUT Xlib-based implementation. 11/29/94 + + GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of + GLUT Xlib-based implementation providing GLUT version 2 + interfaces. + + GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95 + + GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95 + + GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95 + + GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96 + + GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner + and video resize. 1/3/97 + + GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines. + + GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release. + + GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling. + + GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support. + + GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface. + + GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h> +**/ +#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overriden. */ +#define GLUT_XLIB_IMPLEMENTATION 15 +#endif + +/* Display mode bit masks. */ +#define GLUT_RGB 0 +#define GLUT_RGBA GLUT_RGB +#define GLUT_INDEX 1 +#define GLUT_SINGLE 0 +#define GLUT_DOUBLE 2 +#define GLUT_ACCUM 4 +#define GLUT_ALPHA 8 +#define GLUT_DEPTH 16 +#define GLUT_STENCIL 32 +#if (GLUT_API_VERSION >= 2) +#define GLUT_MULTISAMPLE 128 +#define GLUT_STEREO 256 +#endif +#if (GLUT_API_VERSION >= 3) +#define GLUT_LUMINANCE 512 +#endif + +/* Mouse buttons. */ +#define GLUT_LEFT_BUTTON 0 +#define GLUT_MIDDLE_BUTTON 1 +#define GLUT_RIGHT_BUTTON 2 + +/* Mouse button state. */ +#define GLUT_DOWN 0 +#define GLUT_UP 1 + +#if (GLUT_API_VERSION >= 2) +/* function keys */ +#define GLUT_KEY_F1 1 +#define GLUT_KEY_F2 2 +#define GLUT_KEY_F3 3 +#define GLUT_KEY_F4 4 +#define GLUT_KEY_F5 5 +#define GLUT_KEY_F6 6 +#define GLUT_KEY_F7 7 +#define GLUT_KEY_F8 8 +#define GLUT_KEY_F9 9 +#define GLUT_KEY_F10 10 +#define GLUT_KEY_F11 11 +#define GLUT_KEY_F12 12 +/* directional keys */ +#define GLUT_KEY_LEFT 100 +#define GLUT_KEY_UP 101 +#define GLUT_KEY_RIGHT 102 +#define GLUT_KEY_DOWN 103 +#define GLUT_KEY_PAGE_UP 104 +#define GLUT_KEY_PAGE_DOWN 105 +#define GLUT_KEY_HOME 106 +#define GLUT_KEY_END 107 +#define GLUT_KEY_INSERT 108 +#endif + +/* Entry/exit state. */ +#define GLUT_LEFT 0 +#define GLUT_ENTERED 1 + +/* Menu usage state. */ +#define GLUT_MENU_NOT_IN_USE 0 +#define GLUT_MENU_IN_USE 1 + +/* Visibility state. */ +#define GLUT_NOT_VISIBLE 0 +#define GLUT_VISIBLE 1 + +/* Window status state. */ +#define GLUT_HIDDEN 0 +#define GLUT_FULLY_RETAINED 1 +#define GLUT_PARTIALLY_RETAINED 2 +#define GLUT_FULLY_COVERED 3 + +/* Color index component selection values. */ +#define GLUT_RED 0 +#define GLUT_GREEN 1 +#define GLUT_BLUE 2 + +/* Layers for use. */ +#define GLUT_NORMAL 0 +#define GLUT_OVERLAY 1 + +#if defined(_WIN32) +/* Stroke font constants (use these in GLUT program). */ +#define GLUT_STROKE_ROMAN ((void*)0) +#define GLUT_STROKE_MONO_ROMAN ((void*)1) + +/* Bitmap font constants (use these in GLUT program). */ +#define GLUT_BITMAP_9_BY_15 ((void*)2) +#define GLUT_BITMAP_8_BY_13 ((void*)3) +#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4) +#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5) +#if (GLUT_API_VERSION >= 3) +#define GLUT_BITMAP_HELVETICA_10 ((void*)6) +#define GLUT_BITMAP_HELVETICA_12 ((void*)7) +#define GLUT_BITMAP_HELVETICA_18 ((void*)8) +#endif +#else +/* Stroke font opaque addresses (use constants instead in source code). */ +GLUTAPI void *glutStrokeRoman; +GLUTAPI void *glutStrokeMonoRoman; + +/* Stroke font constants (use these in GLUT program). */ +#define GLUT_STROKE_ROMAN (&glutStrokeRoman) +#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman) + +/* Bitmap font opaque addresses (use constants instead in source code). */ +GLUTAPI void *glutBitmap9By15; +GLUTAPI void *glutBitmap8By13; +GLUTAPI void *glutBitmapTimesRoman10; +GLUTAPI void *glutBitmapTimesRoman24; +GLUTAPI void *glutBitmapHelvetica10; +GLUTAPI void *glutBitmapHelvetica12; +GLUTAPI void *glutBitmapHelvetica18; + +/* Bitmap font constants (use these in GLUT program). */ +#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15) +#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13) +#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10) +#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24) +#if (GLUT_API_VERSION >= 3) +#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10) +#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12) +#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18) +#endif +#endif + +/* glutGet parameters. */ +#define GLUT_WINDOW_X 100 +#define GLUT_WINDOW_Y 101 +#define GLUT_WINDOW_WIDTH 102 +#define GLUT_WINDOW_HEIGHT 103 +#define GLUT_WINDOW_BUFFER_SIZE 104 +#define GLUT_WINDOW_STENCIL_SIZE 105 +#define GLUT_WINDOW_DEPTH_SIZE 106 +#define GLUT_WINDOW_RED_SIZE 107 +#define GLUT_WINDOW_GREEN_SIZE 108 +#define GLUT_WINDOW_BLUE_SIZE 109 +#define GLUT_WINDOW_ALPHA_SIZE 110 +#define GLUT_WINDOW_ACCUM_RED_SIZE 111 +#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112 +#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113 +#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114 +#define GLUT_WINDOW_DOUBLEBUFFER 115 +#define GLUT_WINDOW_RGBA 116 +#define GLUT_WINDOW_PARENT 117 +#define GLUT_WINDOW_NUM_CHILDREN 118 +#define GLUT_WINDOW_COLORMAP_SIZE 119 +#if (GLUT_API_VERSION >= 2) +#define GLUT_WINDOW_NUM_SAMPLES 120 +#define GLUT_WINDOW_STEREO 121 +#endif +#if (GLUT_API_VERSION >= 3) +#define GLUT_WINDOW_CURSOR 122 +#endif +#define GLUT_SCREEN_WIDTH 200 +#define GLUT_SCREEN_HEIGHT 201 +#define GLUT_SCREEN_WIDTH_MM 202 +#define GLUT_SCREEN_HEIGHT_MM 203 +#define GLUT_MENU_NUM_ITEMS 300 +#define GLUT_DISPLAY_MODE_POSSIBLE 400 +#define GLUT_INIT_WINDOW_X 500 +#define GLUT_INIT_WINDOW_Y 501 +#define GLUT_INIT_WINDOW_WIDTH 502 +#define GLUT_INIT_WINDOW_HEIGHT 503 +#define GLUT_INIT_DISPLAY_MODE 504 +#if (GLUT_API_VERSION >= 2) +#define GLUT_ELAPSED_TIME 700 +#endif +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) +#define GLUT_WINDOW_FORMAT_ID 123 +#endif + +#if (GLUT_API_VERSION >= 2) +/* glutDeviceGet parameters. */ +#define GLUT_HAS_KEYBOARD 600 +#define GLUT_HAS_MOUSE 601 +#define GLUT_HAS_SPACEBALL 602 +#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603 +#define GLUT_HAS_TABLET 604 +#define GLUT_NUM_MOUSE_BUTTONS 605 +#define GLUT_NUM_SPACEBALL_BUTTONS 606 +#define GLUT_NUM_BUTTON_BOX_BUTTONS 607 +#define GLUT_NUM_DIALS 608 +#define GLUT_NUM_TABLET_BUTTONS 609 +#endif +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) +#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610 +#define GLUT_DEVICE_KEY_REPEAT 611 +#define GLUT_HAS_JOYSTICK 612 +#define GLUT_OWNS_JOYSTICK 613 +#define GLUT_JOYSTICK_BUTTONS 614 +#define GLUT_JOYSTICK_AXES 615 +#define GLUT_JOYSTICK_POLL_RATE 616 +#endif + +#if (GLUT_API_VERSION >= 3) +/* glutLayerGet parameters. */ +#define GLUT_OVERLAY_POSSIBLE 800 +#define GLUT_LAYER_IN_USE 801 +#define GLUT_HAS_OVERLAY 802 +#define GLUT_TRANSPARENT_INDEX 803 +#define GLUT_NORMAL_DAMAGED 804 +#define GLUT_OVERLAY_DAMAGED 805 + +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) +/* glutVideoResizeGet parameters. */ +#define GLUT_VIDEO_RESIZE_POSSIBLE 900 +#define GLUT_VIDEO_RESIZE_IN_USE 901 +#define GLUT_VIDEO_RESIZE_X_DELTA 902 +#define GLUT_VIDEO_RESIZE_Y_DELTA 903 +#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904 +#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905 +#define GLUT_VIDEO_RESIZE_X 906 +#define GLUT_VIDEO_RESIZE_Y 907 +#define GLUT_VIDEO_RESIZE_WIDTH 908 +#define GLUT_VIDEO_RESIZE_HEIGHT 909 +#endif + +/* glutUseLayer parameters. */ +#define GLUT_NORMAL 0 +#define GLUT_OVERLAY 1 + +/* glutGetModifiers return mask. */ +#define GLUT_ACTIVE_SHIFT 1 +#define GLUT_ACTIVE_CTRL 2 +#define GLUT_ACTIVE_ALT 4 + +/* glutSetCursor parameters. */ +/* Basic arrows. */ +#define GLUT_CURSOR_RIGHT_ARROW 0 +#define GLUT_CURSOR_LEFT_ARROW 1 +/* Symbolic cursor shapes. */ +#define GLUT_CURSOR_INFO 2 +#define GLUT_CURSOR_DESTROY 3 +#define GLUT_CURSOR_HELP 4 +#define GLUT_CURSOR_CYCLE 5 +#define GLUT_CURSOR_SPRAY 6 +#define GLUT_CURSOR_WAIT 7 +#define GLUT_CURSOR_TEXT 8 +#define GLUT_CURSOR_CROSSHAIR 9 +/* Directional cursors. */ +#define GLUT_CURSOR_UP_DOWN 10 +#define GLUT_CURSOR_LEFT_RIGHT 11 +/* Sizing cursors. */ +#define GLUT_CURSOR_TOP_SIDE 12 +#define GLUT_CURSOR_BOTTOM_SIDE 13 +#define GLUT_CURSOR_LEFT_SIDE 14 +#define GLUT_CURSOR_RIGHT_SIDE 15 +#define GLUT_CURSOR_TOP_LEFT_CORNER 16 +#define GLUT_CURSOR_TOP_RIGHT_CORNER 17 +#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18 +#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19 +/* Inherit from parent window. */ +#define GLUT_CURSOR_INHERIT 100 +/* Blank cursor. */ +#define GLUT_CURSOR_NONE 101 +/* Fullscreen crosshair (if available). */ +#define GLUT_CURSOR_FULL_CROSSHAIR 102 +#endif + +/* GLUT initialization sub-API. */ +GLUTAPI void GLUTAPIENTRY glutInit(int *argcp, char **argv); +#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) +GLUTAPI void GLUTAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int)); +#ifndef GLUT_BUILDING_LIB +static void GLUTAPIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); } +#define glutInit glutInit_ATEXIT_HACK +#endif +#endif +GLUTAPI void GLUTAPIENTRY glutInitDisplayMode(unsigned int mode); +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) +GLUTAPI void GLUTAPIENTRY glutInitDisplayString(const char *string); +#endif +GLUTAPI void GLUTAPIENTRY glutInitWindowPosition(int x, int y); +GLUTAPI void GLUTAPIENTRY glutInitWindowSize(int width, int height); +GLUTAPI void GLUTAPIENTRY glutMainLoop(void); + +/* GLUT window sub-API. */ +GLUTAPI int GLUTAPIENTRY glutCreateWindow(const char *title); +#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) +GLUTAPI int GLUTAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)); +#ifndef GLUT_BUILDING_LIB +static int GLUTAPIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); } +#define glutCreateWindow glutCreateWindow_ATEXIT_HACK +#endif +#endif +GLUTAPI int GLUTAPIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height); +GLUTAPI void GLUTAPIENTRY glutDestroyWindow(int win); +GLUTAPI void GLUTAPIENTRY glutPostRedisplay(void); +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11) +GLUTAPI void GLUTAPIENTRY glutPostWindowRedisplay(int win); +#endif +GLUTAPI void GLUTAPIENTRY glutSwapBuffers(void); +GLUTAPI int GLUTAPIENTRY glutGetWindow(void); +GLUTAPI void GLUTAPIENTRY glutSetWindow(int win); +GLUTAPI void GLUTAPIENTRY glutSetWindowTitle(const char *title); +GLUTAPI void GLUTAPIENTRY glutSetIconTitle(const char *title); +GLUTAPI void GLUTAPIENTRY glutPositionWindow(int x, int y); +GLUTAPI void GLUTAPIENTRY glutReshapeWindow(int width, int height); +GLUTAPI void GLUTAPIENTRY glutPopWindow(void); +GLUTAPI void GLUTAPIENTRY glutPushWindow(void); +GLUTAPI void GLUTAPIENTRY glutIconifyWindow(void); +GLUTAPI void GLUTAPIENTRY glutShowWindow(void); +GLUTAPI void GLUTAPIENTRY glutHideWindow(void); +#if (GLUT_API_VERSION >= 3) +GLUTAPI void GLUTAPIENTRY glutFullScreen(void); +GLUTAPI void GLUTAPIENTRY glutSetCursor(int cursor); +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) +GLUTAPI void GLUTAPIENTRY glutWarpPointer(int x, int y); +#endif + +/* GLUT overlay sub-API. */ +GLUTAPI void GLUTAPIENTRY glutEstablishOverlay(void); +GLUTAPI void GLUTAPIENTRY glutRemoveOverlay(void); +GLUTAPI void GLUTAPIENTRY glutUseLayer(GLenum layer); +GLUTAPI void GLUTAPIENTRY glutPostOverlayRedisplay(void); +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11) +GLUTAPI void GLUTAPIENTRY glutPostWindowOverlayRedisplay(int win); +#endif +GLUTAPI void GLUTAPIENTRY glutShowOverlay(void); +GLUTAPI void GLUTAPIENTRY glutHideOverlay(void); +#endif + +/* GLUT menu sub-API. */ +GLUTAPI int GLUTAPIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int)); +#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) +GLUTAPI int GLUTAPIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int)); +#ifndef GLUT_BUILDING_LIB +static int GLUTAPIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); } +#define glutCreateMenu glutCreateMenu_ATEXIT_HACK +#endif +#endif +GLUTAPI void GLUTAPIENTRY glutDestroyMenu(int menu); +GLUTAPI int GLUTAPIENTRY glutGetMenu(void); +GLUTAPI void GLUTAPIENTRY glutSetMenu(int menu); +GLUTAPI void GLUTAPIENTRY glutAddMenuEntry(const char *label, int value); +GLUTAPI void GLUTAPIENTRY glutAddSubMenu(const char *label, int submenu); +GLUTAPI void GLUTAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value); +GLUTAPI void GLUTAPIENTRY glutChangeToSubMenu(int item, const char *label, int submenu); +GLUTAPI void GLUTAPIENTRY glutRemoveMenuItem(int item); +GLUTAPI void GLUTAPIENTRY glutAttachMenu(int button); +GLUTAPI void GLUTAPIENTRY glutDetachMenu(int button); + +/* GLUT window callback sub-API. */ +GLUTAPI void GLUTAPIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void)); +GLUTAPI void GLUTAPIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height)); +GLUTAPI void GLUTAPIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y)); +GLUTAPI void GLUTAPIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y)); +GLUTAPI void GLUTAPIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y)); +GLUTAPI void GLUTAPIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y)); +GLUTAPI void GLUTAPIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state)); +GLUTAPI void GLUTAPIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state)); +GLUTAPI void GLUTAPIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void)); +GLUTAPI void GLUTAPIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value); +GLUTAPI void GLUTAPIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state)); +#if (GLUT_API_VERSION >= 2) +GLUTAPI void GLUTAPIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y)); +GLUTAPI void GLUTAPIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z)); +GLUTAPI void GLUTAPIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z)); +GLUTAPI void GLUTAPIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state)); +GLUTAPI void GLUTAPIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state)); +GLUTAPI void GLUTAPIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value)); +GLUTAPI void GLUTAPIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y)); +GLUTAPI void GLUTAPIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y)); +#if (GLUT_API_VERSION >= 3) +GLUTAPI void GLUTAPIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y)); +GLUTAPI void GLUTAPIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void)); +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) +GLUTAPI void GLUTAPIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state)); +#endif +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) +GLUTAPI void GLUTAPIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y)); +GLUTAPI void GLUTAPIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y)); +GLUTAPI void GLUTAPIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval); +#endif +#endif +#endif + +/* GLUT color index sub-API. */ +GLUTAPI void GLUTAPIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue); +GLUTAPI GLfloat GLUTAPIENTRY glutGetColor(int ndx, int component); +GLUTAPI void GLUTAPIENTRY glutCopyColormap(int win); + +/* GLUT state retrieval sub-API. */ +GLUTAPI int GLUTAPIENTRY glutGet(GLenum type); +GLUTAPI int GLUTAPIENTRY glutDeviceGet(GLenum type); +#if (GLUT_API_VERSION >= 2) +/* GLUT extension support sub-API */ +GLUTAPI int GLUTAPIENTRY glutExtensionSupported(const char *name); +#endif +#if (GLUT_API_VERSION >= 3) +GLUTAPI int GLUTAPIENTRY glutGetModifiers(void); +GLUTAPI int GLUTAPIENTRY glutLayerGet(GLenum type); +#endif + +/* GLUT font sub-API */ +GLUTAPI void GLUTAPIENTRY glutBitmapCharacter(void *font, int character); +GLUTAPI int GLUTAPIENTRY glutBitmapWidth(void *font, int character); +GLUTAPI void GLUTAPIENTRY glutStrokeCharacter(void *font, int character); +GLUTAPI int GLUTAPIENTRY glutStrokeWidth(void *font, int character); +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) +GLUTAPI int GLUTAPIENTRY glutBitmapLength(void *font, const unsigned char *string); +GLUTAPI int GLUTAPIENTRY glutStrokeLength(void *font, const unsigned char *string); +#endif + +/* GLUT pre-built models sub-API */ +GLUTAPI void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks); +GLUTAPI void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks); +GLUTAPI void GLUTAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); +GLUTAPI void GLUTAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); +GLUTAPI void GLUTAPIENTRY glutWireCube(GLdouble size); +GLUTAPI void GLUTAPIENTRY glutSolidCube(GLdouble size); +GLUTAPI void GLUTAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); +GLUTAPI void GLUTAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); +GLUTAPI void GLUTAPIENTRY glutWireDodecahedron(void); +GLUTAPI void GLUTAPIENTRY glutSolidDodecahedron(void); +GLUTAPI void GLUTAPIENTRY glutWireTeapot(GLdouble size); +GLUTAPI void GLUTAPIENTRY glutSolidTeapot(GLdouble size); +GLUTAPI void GLUTAPIENTRY glutWireOctahedron(void); +GLUTAPI void GLUTAPIENTRY glutSolidOctahedron(void); +GLUTAPI void GLUTAPIENTRY glutWireTetrahedron(void); +GLUTAPI void GLUTAPIENTRY glutSolidTetrahedron(void); +GLUTAPI void GLUTAPIENTRY glutWireIcosahedron(void); +GLUTAPI void GLUTAPIENTRY glutSolidIcosahedron(void); + +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) +/* GLUT video resize sub-API. */ +GLUTAPI int GLUTAPIENTRY glutVideoResizeGet(GLenum param); +GLUTAPI void GLUTAPIENTRY glutSetupVideoResizing(void); +GLUTAPI void GLUTAPIENTRY glutStopVideoResizing(void); +GLUTAPI void GLUTAPIENTRY glutVideoResize(int x, int y, int width, int height); +GLUTAPI void GLUTAPIENTRY glutVideoPan(int x, int y, int width, int height); + +/* GLUT debugging sub-API. */ +GLUTAPI void GLUTAPIENTRY glutReportErrors(void); +#endif + +#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) +/* GLUT device control sub-API. */ +/* glutSetKeyRepeat modes. */ +#define GLUT_KEY_REPEAT_OFF 0 +#define GLUT_KEY_REPEAT_ON 1 +#define GLUT_KEY_REPEAT_DEFAULT 2 + +/* Joystick button masks. */ +#define GLUT_JOYSTICK_BUTTON_A 1 +#define GLUT_JOYSTICK_BUTTON_B 2 +#define GLUT_JOYSTICK_BUTTON_C 4 +#define GLUT_JOYSTICK_BUTTON_D 8 + +GLUTAPI void GLUTAPIENTRY glutIgnoreKeyRepeat(int ignore); +GLUTAPI void GLUTAPIENTRY glutSetKeyRepeat(int repeatMode); +GLUTAPI void GLUTAPIENTRY glutForceJoystickFunc(void); + +/* GLUT game mode sub-API. */ +/* glutGameModeGet. */ +#define GLUT_GAME_MODE_ACTIVE 0 +#define GLUT_GAME_MODE_POSSIBLE 1 +#define GLUT_GAME_MODE_WIDTH 2 +#define GLUT_GAME_MODE_HEIGHT 3 +#define GLUT_GAME_MODE_PIXEL_DEPTH 4 +#define GLUT_GAME_MODE_REFRESH_RATE 5 +#define GLUT_GAME_MODE_DISPLAY_CHANGED 6 + +GLUTAPI void GLUTAPIENTRY glutGameModeString(const char *string); +GLUTAPI int GLUTAPIENTRY glutEnterGameMode(void); +GLUTAPI void GLUTAPIENTRY glutLeaveGameMode(void); +GLUTAPI int GLUTAPIENTRY glutGameModeGet(GLenum mode); +#endif + +#ifdef __cplusplus +} + +#endif + +#if 0 +#ifdef GLUT_APIENTRY_DEFINED +# undef GLUT_APIENTRY_DEFINED +# undef APIENTRY +#endif + +#ifdef GLUT_WINGDIAPI_DEFINED +# undef GLUT_WINGDIAPI_DEFINED +# undef WINGDIAPI +#endif + +#ifdef GLUT_DEFINED___CDECL +# undef GLUT_DEFINED___CDECL +# undef __cdecl +#endif + +#ifdef GLUT_DEFINED__CRTIMP +# undef GLUT_DEFINED__CRTIMP +# undef _CRTIMP +#endif +#endif + +#endif /* __glut_h__ */ |