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authorBrian Paul <[email protected]>2000-05-22 19:40:43 +0000
committerBrian Paul <[email protected]>2000-05-22 19:40:43 +0000
commit8da58f31846bd119070af78fac340a3e5da4f056 (patch)
treee73550a3e3820a802e07b8da867d8d6fdf31c022 /include/GL/glu.h
parentf2fc19d7851526e4fd4de73b4b9b053a6a87153d (diff)
replaced __CYGWIN32__ with __CYGWIN__
Diffstat (limited to 'include/GL/glu.h')
-rw-r--r--include/GL/glu.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/GL/glu.h b/include/GL/glu.h
index 249e37d16c5..c03f8cb9517 100644
--- a/include/GL/glu.h
+++ b/include/GL/glu.h
@@ -1,4 +1,4 @@
-/* $Id: glu.h,v 1.20 2000/05/22 16:21:27 brianp Exp $ */
+/* $Id: glu.h,v 1.21 2000/05/22 19:40:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -39,7 +39,7 @@ extern "C" {
/* to facilitate clean DLL building ... */
-#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
+#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__))
# if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */
# define GLUAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
@@ -53,7 +53,7 @@ extern "C" {
# define GLUAPI extern
# define GLCALLBACK
# define GLCALLBACKP *
-#endif /* WIN32 / CYGWIN32 bracket */
+#endif /* WIN32 / CYGWIN bracket */
/* compatability guard so we don't need to change client code */
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP)