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authorSean D'Epagnier <[email protected]>2006-08-10 10:21:17 +0000
committerSean D'Epagnier <[email protected]>2006-08-10 10:21:17 +0000
commit7196cddb3a404292858101f9cd1a5061e422d2c1 (patch)
treeaa3f79e21b08d9f114c7b1984e6c86c114081cfe /include/GL/glfbdev.h
parent54e15d65858c1d1eeea7291059766686cf2e1671 (diff)
Added initial multisampling support to glfbdev driver.
Fully implemented glutGameMode, and added vidresize stubs to make Added support for glutReshapeDisplay to change video mode but not lose current mesa context. implementation glut 5 complient. Fixed many minor bugs Updated docs
Diffstat (limited to 'include/GL/glfbdev.h')
-rw-r--r--include/GL/glfbdev.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/GL/glfbdev.h b/include/GL/glfbdev.h
index d2b12815c9f..4e25e7b0566 100644
--- a/include/GL/glfbdev.h
+++ b/include/GL/glfbdev.h
@@ -49,6 +49,7 @@ typedef struct GLFBDevContextRec *GLFBDevContextPtr;
#define GLFBDEV_STENCIL_SIZE 103
#define GLFBDEV_ACCUM_SIZE 104
#define GLFBDEV_LEVEL 105
+#define GLFBDEV_MULTISAMPLE 106
#define GLFBDEV_NONE 0
/* For glFBDevGetString */