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author | Emil Velikov <[email protected]> | 2015-11-23 17:03:04 +0000 |
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committer | Emil Velikov <[email protected]> | 2016-01-26 16:07:27 +0000 |
commit | 2f86383091bde24a2a0b90a43c11a13165f8c397 (patch) | |
tree | aa2605abef88259825c3436570b7cea8c82b5edd /include/GL/glext.h | |
parent | 41875ac4edd8c884225c44c0840bd20291b410ca (diff) |
compiler: introduce a libcompiler static library
Currently it's an empty library, although it'll be used to store common
code between GLSL and NIR that is compiler specific (rather than generic
as the one in src/util).
XXX: strictly speaking we could add a python/mako parser to generate the
relevant files instead including builtin_type_macros.h in such a manner.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'include/GL/glext.h')
0 files changed, 0 insertions, 0 deletions