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author | Jose Fonseca <jfonseca@vmware.com> | 2016-01-08 14:03:38 +0000 |
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committer | Jose Fonseca <jfonseca@vmware.com> | 2016-01-08 20:06:59 +0000 |
commit | 208bfc493debe0344d0b9cb93975981f14412628 (patch) | |
tree | 65367a25f4068e0b85832ac3b64c553702a41370 /include/GL/glcorearb.h | |
parent | e378184d9c31a4b8f67cf1b75f401f2d5c54782a (diff) |
glsl: Ensure 64bits shift is used.
I believe that `1u << x`, where x >= 32 yields undefined results
according to the C standard.
Particularly MSVC says `warning C4334: '<<' : result of 32-bit shift
implicitly converted to 64 bits (was 64-bit shift intended?)`.
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'include/GL/glcorearb.h')
0 files changed, 0 insertions, 0 deletions