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authorJose Fonseca <jfonseca@vmware.com>2016-01-08 14:03:38 +0000
committerJose Fonseca <jfonseca@vmware.com>2016-01-08 20:06:59 +0000
commit208bfc493debe0344d0b9cb93975981f14412628 (patch)
tree65367a25f4068e0b85832ac3b64c553702a41370 /include/GL/glcorearb.h
parente378184d9c31a4b8f67cf1b75f401f2d5c54782a (diff)
glsl: Ensure 64bits shift is used.
I believe that `1u << x`, where x >= 32 yields undefined results according to the C standard. Particularly MSVC says `warning C4334: '<<' : result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)`. Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'include/GL/glcorearb.h')
0 files changed, 0 insertions, 0 deletions