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authorEric Anholt <[email protected]>2016-07-26 17:31:44 -0700
committerEric Anholt <[email protected]>2016-08-22 11:52:26 -0700
commite8378fee0c20ecd26451c079c725420077606cb9 (patch)
tree3603185648555d9e8a7a70efa52a79f2f97fd629 /include/GL/gl_mangle.h
parent475ce61d1aa0fb06202511b4ea8ad9bd1fab64d0 (diff)
nir: Define system values for vc4's blending-lowering arguments.
In the GLSL-to-NIR conversion of VC4, I had a bit of trouble with what I was calling the "state uniforms" that I was putting into the NIR fighting with its other lowering passes. Instead of using magic uniform base numbers in the backend, follow the lead of load_user_clip_plane and just define system values for them. v2: Fix unintended change to channel_num, drop unspecified const_index value on blend_const_color_r_float. Reviewed-by: Kenneth Graunke <[email protected]>
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