diff options
author | Brian Paul <[email protected]> | 2014-01-31 17:23:11 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-02-03 12:40:13 -0700 |
commit | 97fdace6d70b6499d0490cd6ca2a4253284b386d (patch) | |
tree | 4cde216c693890b17c9bfd56ce126c10f7fb7086 /include/GL/gl.h | |
parent | 4686f610b18a04bc6213ccadf7be1176bbda3e34 (diff) |
svga: check shader size against max command buffer size
If the shader is too large, plug in a dummy shader. This patch also
reworks the existing dummy shader code.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'include/GL/gl.h')
0 files changed, 0 insertions, 0 deletions