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author | Brian Paul <[email protected]> | 2006-05-08 19:14:38 +0000 |
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committer | Brian Paul <[email protected]> | 2006-05-08 19:14:38 +0000 |
commit | 5999c5b620236fb6a996cf56759aec31f01c126b (patch) | |
tree | 393189b44ba4734119159d7a172c4f77eb0097c6 /include/GL/amesa.h | |
parent | c93c18abf1950e1494f11166e3f52973efbd6b75 (diff) |
Fix a number of texture compression issues.
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(),
_mesa_compressed_texture_size() and _mesa_compressed_image_address()
functions since we want to use the driver-chosen format, not the user's
internalFormat hint.
Consolidate code related to choosing the texture format in texstoree.c
Diffstat (limited to 'include/GL/amesa.h')
0 files changed, 0 insertions, 0 deletions