diff options
author | Ben Skeggs <[email protected]> | 2008-06-23 00:01:17 +1000 |
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committer | Ben Skeggs <[email protected]> | 2008-06-23 00:01:17 +1000 |
commit | aa3ab377e6e2e5811cdd704d87c3e24acb5eff72 (patch) | |
tree | ab8a443a58a58a6b88f35d4b5730ed1292e44d26 /include/EGL/eglplatform.h | |
parent | 8c26a521ee80f5d8a1d0aabd0910233aad400322 (diff) | |
parent | e2c3f06e9649b5b87fc9adbca7d1f07841bba895 (diff) |
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Conflicts:
configs/default
Diffstat (limited to 'include/EGL/eglplatform.h')
-rw-r--r-- | include/EGL/eglplatform.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h new file mode 100644 index 00000000000..6a67a3d29ff --- /dev/null +++ b/include/EGL/eglplatform.h @@ -0,0 +1,82 @@ +/* -*- mode: c; tab-width: 8; -*- */ +/* vi: set sw=4 ts=8: */ +/* Platform-specific types and definitions for egl.h */ + +#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* Windows calling convention boilerplate */ +#if (defined(WIN32) || defined(_WIN32_WCE)) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers +#endif +#include <windows.h> +#endif + +#include <sys/types.h> + +/* Macros used in EGL function prototype declarations. + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * On Windows, EGLAPIENTRY can be defined like APIENTRY. + * On most other platforms, it should be empty. + */ + +#ifndef EGLAPIENTRY +#define EGLAPIENTRY +#endif +#ifndef EGLAPIENTRYP +#define EGLAPIENTRYP EGLAPIENTRY * +#endif + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + */ + +/* Unix (tentative) + #include <X headers> + typedef Display *NativeDisplayType; + - or maybe, if encoding "hostname:display.head" + typedef const char *NativeWindowType; + etc. + */ + + +#if (defined(WIN32) || defined(_WIN32_WCE)) + +/** BEGIN Added for Windows **/ +#ifndef EGLAPI +#define EGLAPI __declspec(dllexport) +#endif +typedef long int32_t; +typedef HDC NativeDisplayType; +typedef HWND NativeWindowType; +typedef HBITMAP NativePixmapType; +/** END Added for Windows **/ + +#elif defined(__gnu_linux__) + +/** BEGIN Added for X (Mesa) **/ +#ifndef EGLAPI +#define EGLAPI extern +#endif + +#include <X11/Xlib.h> +typedef Display *NativeDisplayType; +typedef Window NativeWindowType; +typedef Pixmap NativePixmapType; +/** END Added for X (Mesa) **/ + +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef NativeDisplayType EGLNativeDisplayType; +typedef NativePixmapType EGLNativePixmapType; +typedef NativeWindowType EGLNativeWindowType; + +#endif /* __eglplatform_h */ |