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authorBrian Paul <[email protected]>2012-03-23 14:53:48 -0600
committerBrian Paul <[email protected]>2012-03-28 11:43:18 -0600
commit7f16246acef4089570abca76a59580691ec6cf68 (patch)
tree3ad6e9d2575d4ad5baef4a420da0cbd3b33ed66c /include/EGL/eglext.h
parentfc0a5e21d77ae2f082fd19dd2295e84f6fb7bd3b (diff)
draw: fix missing immediates bug in polygon stipple code
The function that counts the number of TGSI immediates also needs to emit the immediates. This fixes assorted failures when using polygon stipple with fragment shaders that have their own immediates. NOTE: This is a candidate for the 8.0 branch.
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