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author | Eric Anholt <[email protected]> | 2015-04-06 15:12:58 -0700 |
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committer | Eric Anholt <[email protected]> | 2015-04-13 23:20:46 -0700 |
commit | 1be329e64cd035e3ee088cff3a50d39e1ad66868 (patch) | |
tree | 5dc50073b69a5aa27ab9e083fec86feac6827392 /include/EGL/egl.h | |
parent | 76d56752ccff5bca3a0808705d5da76f186afb33 (diff) |
vc4: Add a blitter path using just the render thread.
This accelerates the path for generating the shadow tiled texture when
asked to sample from a raster texture (typical in glamor).
Diffstat (limited to 'include/EGL/egl.h')
0 files changed, 0 insertions, 0 deletions