summaryrefslogtreecommitdiffstats
path: root/include/EGL/egl.h
diff options
context:
space:
mode:
authorEric Anholt <[email protected]>2015-04-06 15:12:58 -0700
committerEric Anholt <[email protected]>2015-04-13 23:20:46 -0700
commit1be329e64cd035e3ee088cff3a50d39e1ad66868 (patch)
tree5dc50073b69a5aa27ab9e083fec86feac6827392 /include/EGL/egl.h
parent76d56752ccff5bca3a0808705d5da76f186afb33 (diff)
vc4: Add a blitter path using just the render thread.
This accelerates the path for generating the shadow tiled texture when asked to sample from a raster texture (typical in glamor).
Diffstat (limited to 'include/EGL/egl.h')
0 files changed, 0 insertions, 0 deletions