diff options
author | Matt Turner <[email protected]> | 2016-04-20 12:29:23 -0700 |
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committer | Matt Turner <[email protected]> | 2016-04-21 10:33:08 -0700 |
commit | 1bc983cd649af10d87500ceda37d7a36aa3741a6 (patch) | |
tree | c3ae2b1f3833099fe4a7771e3ef93354e8d5a948 /include/D3D9 | |
parent | 33565d67641142a68d537023e181b6dcd587e551 (diff) |
glsl: Relax GLSL 1.10 float suffix error to a warning.
Float suffixes are allowed in all subsequent GLSL specifications, and
it's obvious what the user meant if they specify one. Accept it with a
warning to avoid breaking applications, like Planeshift (although it
looks like between 0.6.1 and 0.6.3 they might have removed the suffixes
from their shaders).
Reviewed-by: Lars Hamre <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'include/D3D9')
0 files changed, 0 insertions, 0 deletions