diff options
author | Brian Paul <brianp@vmware.com> | 2015-08-03 15:06:42 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2015-08-06 07:38:47 -0600 |
commit | 115964052b25a958b2ad4ec42ae07133b2768cf9 (patch) | |
tree | 5a68b50053060baf852b849f912b1b31073af9fc /include/D3D9 | |
parent | ee977183dcb543c919d0d70dde610cb191d5a3ea (diff) |
mesa: handle no-op cases sooner in _mesa_[Client]ActiveTexture()
If the new texture unit is the current texture unit, we can return
before error checking.
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'include/D3D9')
0 files changed, 0 insertions, 0 deletions