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author | Nicolai Hähnle <[email protected]> | 2016-04-06 16:21:28 -0500 |
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committer | Nicolai Hähnle <[email protected]> | 2016-04-07 13:15:05 -0500 |
commit | 84c4d069ac7be1dece2f5eeed277089a79e6acbf (patch) | |
tree | 1c8c6f377e521b533fe07b8e5358b0b301de3cab /include/D3D9 | |
parent | 4bfcc86bf977ac18465c7be0a0fa14354b18d7c6 (diff) |
st/glsl_to_tgsi: make samplers_used an uint32_t (v2)
It is used as a bitfield, so it seems cleaner to keep it unsigned.
The literal 1 is a (signed) int, and shifting into the sign bit is undefined
in C, so change occurences of 1 to 1u.
v2: add an assert for bitfield size and use 1u << idx
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]> (v1)
Reviewed-by: Marek Olšák <[email protected]> (v1)
Diffstat (limited to 'include/D3D9')
0 files changed, 0 insertions, 0 deletions